Physical_Sun___Sky_Environment - superclass: textureMap; super-superclass:material - 19:0 - classID: #(573786548L, 1445625227L)
NEW in 3ds Max 2017: Implements a General physical Sun & Sky Environment Map that can be used both with the ART_Renderer and all other rendering engines shipping with 3ds Max.
Physical_Sun___Sky_Environment... PhysicalSunSkyEnv...
Properties:
<Physical_Sun___Sky_Environment>.sun_position_object UndefinedClass default: undefined -- node
Get/set the "Sun Position Widget" scene object.
A Sun_Positioner class instance is expected.
Global Group Of Controls
<Physical_Sun___Sky_Environment>.global_intensity Float default: 1.0 -- animatable; float
Get/set the value of the "Intensity" spinner.
<Physical_Sun___Sky_Environment>.Haze Float default: 0.0 -- animatable; float
Get/set the value of the "Haze" spinner.
Sun Group Of Controls
<Physical_Sun___Sky_Environment>.sun_enabled BooleanClass default: true -- animatable; Boolean
Get/set the state of the "Sun" checkbox.
<Physical_Sun___Sky_Environment>.sun_disc_intensity Float default: 1.0 -- animatable; float
Get/set the value of the "Disk Intensity" spinner.
<Physical_Sun___Sky_Environment>.sun_disc_scale Float default: 1.0 -- animatable; float
Get/set the value of the "Disk Size" spinner in the range from 0.0 to 1.0.
<Physical_Sun___Sky_Environment>.sun_disc_scale_percent Float default: 100.0 -- float
Get/set the value of the "Disk Size" spinner as a percentage.
This value is derived from the .sun_disc_scale which is the actual internal animatable property.
The UI exposes the value as percentage for usability reasons.
<Physical_Sun___Sky_Environment>.sun_glow_intensity Float default: 1.0 -- animatable; float; Glow_Intensity
Get/set the value of the "Glow Intensity" spinner.
Sky Group Of Controls
<Physical_Sun___Sky_Environment>.sky_intensity Float default: 1.0 -- animatable; float
Get/set the value of the "Sky Intensity" spinner.
<Physical_Sun___Sky_Environment>.illuminance_model Integer default: 0 -- integer
Get/set the selection of the "Illuminance Model" drop-down list.
Possible values are:
0 - Automatic
1 - Physical (Preetham et al.)
2 - Measured (Perez All-Weather)
<Physical_Sun___Sky_Environment>.night_intensity Float default: 1.0 -- animatable; float
Get/set the value in cd/m2 of the "Night Sky Luminance" spinner.
<Physical_Sun___Sky_Environment>.night_color Color default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255))
Get/set the color of the "Night Sky Luminance" color picker.
<Physical_Sun___Sky_Environment>.perez_diffuse_horizontal_illuminance Float default: 10000.0 -- animatable; float
Get/set the value in lx of the "Diffuse Horizontal Illuminance" spinner.
Used only when .illuminance_model is set to 2 – Measured mode.
<Physical_Sun___Sky_Environment>.perez_direct_normal_illuminance Float default: 50000.0 -- animatable; float
Get/set the value in lx of the "Direct Normal Illuminance" spinner.
Used only when .illuminance_model is set to 2 – Measured mode.
Horizon & Ground Group Of Controls
<Physical_Sun___Sky_Environment>.horizon_blur_deg Float default: 0.1 -- animatable; float
Get/set the value in degrees of the "Horizon Blue" spinner.
<Physical_Sun___Sky_Environment>.horizon_height_deg Float default: 0.0 -- animatable; float
Get/set the value in degrees of the "Horizon Height" spinner.
<Physical_Sun___Sky_Environment>.ground_color Color default: (color 51 51 51) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255))
Get/set the value of the "Ground Color" color.
Color Tuning Group Of Controls
<Physical_Sun___Sky_Environment>.saturation Float default: 1.0 -- animatable; float
Get/set the value of the "Saturation" spinner.
<Physical_Sun___Sky_Environment>.tint Color default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255))
Get/set the value of the "Tint" color.
Interface: IMtlRender_Compability_MtlBase
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