Physical_Sun___Sky_Environment : textureMap

Physical_Sun___Sky_Environment - superclass: textureMap; super-superclass:material - 19:0 - classID: #(573786548L, 1445625227L)

   

NEW in 3ds Max 2017: Implements a General physical Sun & Sky Environment Map that can be used both with the ART_Renderer and all other rendering engines shipping with 3ds Max.

   

Constructors:

Physical_Sun___Sky_Environment...
PhysicalSunSkyEnv...

   

Properties:

<Physical_Sun___Sky_Environment>.sun_position_object     UndefinedClass    default: undefined   --  node

Get/set the "Sun Position Widget" scene object.

A Sun_Positioner class instance is expected.

   

Global Group Of Controls

<Physical_Sun___Sky_Environment>.global_intensity     Float    default: 1.0   --  animatable; float

Get/set the value of the "Intensity" spinner.

   

<Physical_Sun___Sky_Environment>.Haze     Float    default: 0.0   --  animatable; float

Get/set the value of the "Haze" spinner.

   

Sun Group Of Controls

<Physical_Sun___Sky_Environment>.sun_enabled     BooleanClass    default: true   --  animatable; Boolean

Get/set the state of the "Sun" checkbox.

   

<Physical_Sun___Sky_Environment>.sun_disc_intensity     Float    default: 1.0   --  animatable; float

Get/set the value of the "Disk Intensity" spinner.

   

<Physical_Sun___Sky_Environment>.sun_disc_scale     Float    default: 1.0   --  animatable; float

Get/set the value of the "Disk Size" spinner in the range from 0.0 to 1.0.

   

<Physical_Sun___Sky_Environment>.sun_disc_scale_percent     Float    default: 100.0   --  float

Get/set the value of the "Disk Size" spinner as a percentage.

This value is derived from the .sun_disc_scale which is the actual internal animatable property.

The UI exposes the value as percentage for usability reasons.

   

<Physical_Sun___Sky_Environment>.sun_glow_intensity     Float    default: 1.0   --  animatable; float; Glow_Intensity

Get/set the value of the "Glow Intensity" spinner.

   

Sky Group Of Controls

<Physical_Sun___Sky_Environment>.sky_intensity     Float    default: 1.0   --  animatable; float

Get/set the value of the "Sky Intensity" spinner.

   

<Physical_Sun___Sky_Environment>.illuminance_model    Integer    default: 0   --  integer

Get/set the selection of the "Illuminance Model" drop-down list.

Possible values are:

0 - Automatic

1 - Physical (Preetham et al.)

2 - Measured (Perez All-Weather)

   

<Physical_Sun___Sky_Environment>.night_intensity     Float    default: 1.0   --  animatable; float

Get/set the value in cd/m2 of the "Night Sky Luminance" spinner.

   

<Physical_Sun___Sky_Environment>.night_color     Color    default: (color 255 255 255)   --  animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255))

Get/set the color of the "Night Sky Luminance" color picker.

   

<Physical_Sun___Sky_Environment>.perez_diffuse_horizontal_illuminance     Float    default: 10000.0   --  animatable; float

Get/set the value in lx of the "Diffuse Horizontal Illuminance" spinner.

Used only when .illuminance_model is set to 2 – Measured mode.

   

<Physical_Sun___Sky_Environment>.perez_direct_normal_illuminance     Float    default: 50000.0   --  animatable; float

Get/set the value in lx of the "Direct Normal Illuminance" spinner.

Used only when .illuminance_model is set to 2 – Measured mode.

   

Horizon & Ground Group Of Controls

<Physical_Sun___Sky_Environment>.horizon_blur_deg     Float    default: 0.1   --  animatable; float

Get/set the value in degrees of the "Horizon Blue" spinner.

   

<Physical_Sun___Sky_Environment>.horizon_height_deg     Float    default: 0.0   --  animatable; float

Get/set the value in degrees of the "Horizon Height" spinner.

   

<Physical_Sun___Sky_Environment>.ground_color     Color    default: (color 51 51 51)   --  animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255))

Get/set the value of the "Ground Color" color.

   

Color Tuning Group Of Controls

<Physical_Sun___Sky_Environment>.saturation     Float    default: 1.0   --  animatable; float

Get/set the value of the "Saturation" spinner.

   

<Physical_Sun___Sky_Environment>.tint     Color    default: (color 255 255 255)   --  animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255))

Get/set the value of the "Tint" color.

   

Physical_Sun___Sky_Environment interfaces:

Interface: IMtlRender_Compability_MtlBase

Properties:

   

Methods:

   

Actions: