Value > MAXWrapper > Node > GeometryClass > Prism |
Sets the length of triangle's first side.
Sets the length of triangle's second side.
Sets the length of triangle's third side.
The height of the prism's central axis.
The number of divisions along the first side.
The number of divisions along the second side.
The number of divisions along the third side.
The number of divisions along the central axis.
When on, sets up the required coordinates for applying mapped materials to the prism.
Type In Properties:
NEW in 3ds Max 2018: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.
<Prism>.typeinCreationMethod Integer default: 1 -- integer; Creation_Method
Gets or sets the Creation Method. Possible values are:
<Prism>.typeInHeight Float default: 0.0 -- worldUnits; Height
Gets or sets the height Keyboard Entry value.
<Prism>.typeInPos Point3 default: [0,0,0] -- point3; Type_in_Position
Gets or sets the Keyboard Entry position values as a Point3.
<Prism>.typeInSide1Length Float default: 0.0 -- worldUnits; Side_1_Length <Prism>.typeInSide2Length Float default: 0.0 -- worldUnits; Side_2_Length <Prism>.typeInSide3Length Float default: 0.0 -- worldUnits; Side_3_Length
Gets or sets the Keyboard Entry side length values.