Prism : GeometryClass

Prism - superclass: GeometryClass; super-superclass:node - classID: #(1668308908, 1545557311) 

Value > MAXWrapper > Node > GeometryClass > Prism

 

   

Geometry Objects - Quick Navigation

Constructor:

prism...   

Properties:

<Prism>.side1Length Float default: 25.0 -- animatable; worldunits; alias: Side_1_Length 

Sets the length of triangle's first side.

   

<Prism>.side2Length Float default: 25.0 -- animatable; worldunits; alias: Side_2_Length 

Sets the length of triangle's second side.

   

<Prism>.side3Length Float default: 25.0 -- animatable; worldunits; alias: Side_3_Length 

Sets the length of triangle's third side.

   

<Prism>.height Float default: 10.0 -- animatable; worldunits; 

The height of the prism's central axis.

   

<Prism>.side1Segs Integer default: 1 -- animatable, alias: Side_1_Segments 

The number of divisions along the first side.

   

<Prism>.side2Segs Integer default: 1 -- animatable, alias: Side_2_Segments 

The number of divisions along the second side.

   

<Prism>.side3Segs Integer default: 1 -- animatable, alias: Side_3_Segments 

The number of divisions along the third side.

   

<Prism>.heightsegs Integer default: 1 -- animatable, alias: Height_Segments 

The number of divisions along the central axis.

   

<Prism>.mapCoords Boolean default: false 

When on, sets up the required coordinates for applying mapped materials to the prism.

   

Type In Properties:

NEW in 3ds Max 2018: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.

<Prism>.typeinCreationMethod     Integer    default: 1   --  integer; Creation_Method

Gets or sets the Creation Method. Possible values are:

   

<Prism>.typeInHeight     Float    default: 0.0   --  worldUnits; Height

Gets or sets the height Keyboard Entry value.

   

<Prism>.typeInPos     Point3    default: [0,0,0]   --  point3; Type_in_Position

Gets or sets the Keyboard Entry position values as a Point3.

   

<Prism>.typeInSide1Length     Float    default: 0.0   --  worldUnits; Side_1_Length
<Prism>.typeInSide2Length     Float    default: 0.0   --  worldUnits; Side_2_Length
<Prism>.typeInSide3Length     Float    default: 0.0   --  worldUnits; Side_3_Length

Gets or sets the Keyboard Entry side length values.

   

See Also