ShapeMap - superclass: textureMap; super-superclass:material - 35:0 - classID: #(1917470054L, 1344173505L)
This texture map can render one or more scene shape objects into a procedural texture map. Available in in 3ds Max 2017 and higher.
ShapeMap...
Parameters Rollout
Filtering Group Of Controls
<ShapeMap>.filter BooleanClass default: true -- boolean
Get/set the state of the "Filter Result" checkbox.
<ShapeMap>.mipmap BooleanClass default: true -- boolean
Get/set the state of the "Mip Mapping" checkbox.
Cropping / Placement Group Of Controls
<ShapeMap>.applycrop BooleanClass default: false -- boolean
Get/set the state of the "Apply" checkbox.
<ShapeMap>.croporplace Integer default: 0 -- integer
Get/set the state of the "Crop / Place" radio buttons.
Possible values are:
0 - Crop (default)
1 - Place
<ShapeMap>.crop_u Float default: 0.0 -- animatable; float; Clip_U_Offset
Get/set the value of the "U" spinner.
<ShapeMap>.crop_v Float default: 0.0 -- animatable; float; Clip_V_Offset
Get/set the value of the "V" spinner.
<ShapeMap>.crop_w Float default: 1.0 -- animatable; float; Clip_U_Width
Get/set the value of the "W" spinner.
<ShapeMap>.crop_h Float default: 1.0 -- animatable; float; Clip_V_Width
Get/set the value of the "H" spinner.
<ShapeMap>.Jitter BooleanClass default: false -- Boolean
Get/set the state of the "Jitter" checkbox.
Used only when .croporplace is set to 1 – Place.
<ShapeMap>.jitteramt Float default: 1.0 -- animatable; float; Jitter_Placement
Get/set the value of the "Jitter" spinner.
Used only when .croporplace is set to 1 – Place.
Mono Channel Output Group Of Controls
<ShapeMap>.monoOutput Integer default: 1 -- integer
Get/set the state of the "Mono Channel Output" radio buttons.
Possible values are:
0 - RGB Intensity
1 - Alpha (default)
RGB Channel Output Group Of Controls
<ShapeMap>.rgbOutput Integer default: 0 -- integer
Get/set the state of the "RGB Channel Output" radio buttons.
Possible values are:
0 - RGB (default)
1 - Alpha as Gray
Alpha Source Group Of Controls
<ShapeMap>.alphasource Integer default: 2 -- integer; Alpha_Source
Get/set the state of the "Alpha Source" radio buttons.
Possible values are:
0 - Image Alpha
1 - RGB Intensity
2 - None (Opaque) (default)
Shape Parameters Rollout
<ShapeMap>.shapeobject UndefinedClass default: undefined -- node
Get/set the shape object used to generate the map.
Corresponds to the "Shape Object" pickbutton in the UI.
Any valid shape object is acceptable, including the legacy Text shape.
TextPlus is not a shape node - see the TextMap : TextureMap class for creating textures using the TextPlus object.
<ShapeMap>.usefillcolor BooleanClass default: true -- boolean
Get/set the state of the "Fill Color" checkbox.
<ShapeMap>.fillcolor Color default: (color 0 0 255) -- animatable; RGB color; Controller Scaling: ([1,1,1] : (color 255 255 255))
Get/set the value of the "Fill Color" color.
<ShapeMap>.outlinecolor Color default: (color 0 0 0) -- animatable; RGB color; Controller Scaling: ([1,1,1] : (color 255 255 255))
Get/set the value of the "Line Color" color.
<ShapeMap>.bgcolor Color default: (color 255 255 255) -- animatable; RGB color; Controller Scaling: ([1,1,1] : (color 255 255 255))
Get/set the value of the "Background Color" color.
<ShapeMap>.fillbg BooleanClass default: true -- boolean
Get/set the state of the "Fill Background" checkbox.
Open Shapes Group Of Controls
<ShapeMap>.renderopen BooleanClass default: true -- boolean
Get/set the state of the "Render" checkbox.
<ShapeMap>.endtype Integer default: 0 -- integer
Get/set the state of the "Open Shapes (End Type)" radio buttons.
Possible values are:
0 - Square Ends (default)
1 - Rounded Ends
Closed Shapes Group Of Controls
<ShapeMap>.filledclosed BooleanClass default: true -- boolean
Get/set the state of the "Render Fill" checkbox.
<ShapeMap>.outlinedclosed BooleanClass default: false -- boolean
Get/set the state of the "Render Outline" checkbox.
<ShapeMap>.stricthierarchy BooleanClass default: false -- boolean
Get/set the state of the "Strict Hierarchy" checkbox.
Outlines Group Of Controls
<ShapeMap>.outlinewidth Float default: 1.0 -- animatable; float
Get/set the value of the "Width" spinner.
It defines the thickness of the outlines.
Hierarchies" Group Of Controls
<ShapeMap>.renderchildren BooleanClass default: false -- boolean
Get/set the state of the "Render Children" checkbox.
<ShapeMap>.renderroot BooleanClass default: true -- boolean
Get/set the state of the "Render Root" checkbox.
<ShapeMap>.mergeshapes BooleanClass default: false -- boolean
Get/set the state of the "Merge Shapes" checkbox.
Map Boundary Group Of Controls
<ShapeMap>.boundstype Integer default: 0 -- integer; _BoundsType
Get/set the state of the "Map Boundary" radio buttons.
Possible values are:
0 - Shape Bounds (default)
1 - Manual
2 - Pick
<ShapeMap>.manualwidth Float default: 100.0 -- float
Get/set the value of the "Width" spinner.
Used only when .boundstype is set to 1 – Manual.
<ShapeMap>.manualheight Float default: 100.0 -- float; ManualHeeight
Get/set the value of the "Height" spinner.
Used only when .boundstype is set to 1 – Manual.
<ShapeMap>.boundsobject UndefinedClass default: undefined -- node
Get/set the scene objects to define the bounds.
Used only when .boundstype is set to 2 – Pick.
<ShapeMap>.hwbitmapsize Integer default: 256 -- integer
Get/set the value of the "HW Bitmap size" slider.
Controls the size of the hardware bitmap used for viewport display.
Coordinates Rollout
<ShapeMap>.coords StandardUVGen default: MtlBase:Placement -- maxObject; Coordinates; SubAnim
See UVGenClass class for related properties.
Not Exposed To The UI
<ShapeMap>.output StandardTextureOutput default: MtlBase:Output -- maxObject; SubAnim
See TexOutputClass class for related properties.
Interface: IMtlRender_Compability_MtlBase
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