Join_Bodies : GeometryClass

Join_Bodies - superclass: GeometryClass; super-superclass:node - 9:6 - classID: #(1669870298, 70329400)

The Join_Bodies object allows the joining of Solid Bodies in 3ds Max 2011 and higher..

   

Constructors:

Join_Bodies... Body_Join...

   

Properties:

Conversion Parameters

Conversion

convertToJoinBodies <node> 

Converts the specified geometry to a Join_Bodies.

Operation

<Join_Bodies>.BrepOperation (NURBS_Creation_Radio) : integer

Get/set the state of the Operation radio buttons.

Valid values are:

0 - Weld Edges Only (Fast)

1 - Weld Edges To Surface

2 - Do Nothing

3 - Intersect+Merge Faces

4 - Boolean Union

5 - Weld Into Solid (Slow)

   

Operator Parameters

Display

<Join_Bodies>.ShowResultOP (Show_Result__Hide_Ops) : boolean

Get/set the state of the Result checkbox.

   

<Join_Bodies>.ShowAllOperandsOP (Show_Ops__Hide_Result) : boolean

Get/set the state of the All Operands checkbox.

   

<Join_Bodies>.ShowSelectedOperandsOP (Show_Selected_Operands) : boolean

Get/set the state of the Selected Operands checkbox.

   

Not Exposed To UI

<Join_Bodies>.TwoSidedMeshesOP (Two_Sided_Mesh) : boolean
<Join_Bodies>.SaveBrepsOP (Save_NURBS_Breps) : boolean
<Join_Bodies>.FastEditOP (Fast_Edit) : boolean
<Join_Bodies>.OP_NOT_USED1 (Update_Radio) : integer
<Join_Bodies>.OP_NOT_USED2 (Update_Now) : boolean
<Join_Bodies>.OP_NOT_USED3 (Save_Render_Mesh) : boolean
<Join_Bodies>.OP_NOT_USED4 (Save_Viewport_Mesh) : boolean

Rendering Approximation

<Join_Bodies>.RenderViewportMeshRA (Render_Viewport_Mesh) : boolean

Get/set the state of the Use Viewport Mesh checkbox.

   

Render Mesh Generation

<Join_Bodies>.RenderRadioRA (Render_Radio) : integer

Get/set the state of the Render Mesh Generation radio buttons.

Possible values are:

0 - View Dependent Approx.

1 - Size Dependent Approx. (default)

   

Render Mesh Quality Presets

<Join_Bodies>.LowQualityRA (LowQuality) : boolean

Get/set the state of the Draft checkbutton.

   

<Join_Bodies>.MediumQualityRA (MediumQuality) : boolean

Get/set the state of the Good checkbutton.

   

<Join_Bodies>.HighQualityRA (HighQuality) : boolean

Get/set the state of the Production checkbutton.

   

Approximation

<Join_Bodies>.FaceApproxAngleRA (Face_Angle) : float

Get/set the Face Approx. Angle value.

   

<Join_Bodies>.EdgeApproxAngleRA (Edge_Angle) : float

Get/set the Edge Approx. Angle value.

   

<Join_Bodies>.FaceChordRA (Face_Chord) : float

Get/set the Face Chors %/Pixels value.

   

<Join_Bodies>.EdgeChordRA (Edge_Chord) : float

Get/set the Edge Chord %/Pixels value.

   

<Join_Bodies>.MaxEdgeRA (Edge_Length_Rendering) : float

Get/set the Max.Edge %/Pixels value.

   

Misc. Options

<Join_Bodies>.WeldAndSmoothRA (Weld_and_Smooth) : boolean

Get/set the state of the Weld And Smooth Mesh checkbox.

   

<Join_Bodies>.SaveRenderMeshRA (Save_Render_Mesh) : boolean

Get/set the state of the Save Render Mesh checkbox.

   

Viewport Display Settings

<Join_Bodies>.DisplayRadioVDS (Display_Radio) : integer

Get/set the state of the Display Options radio buttons.

Possible values are:

0 - Curves

1 - Mesh

2 - Both (default)

   

Mesh Quality Presets

<Join_Bodies>.LowQualityVDS (LowQuality) : boolean

Get/set the state of the Coarse checkbutton.

   

<Join_Bodies>.MediumQualityVDS (MediumQuality) : boolean

Get/set the state of the Medium checkbutton.

   

<Join_Bodies>.HighQualityVDS (HighQuality) : boolean

Get/set the state of the Fine checkbutton.

   

Mesh Display

<Join_Bodies>.CleanMeshVDS (CleanMesh) : boolean

Get/set the state of the Weld/Smooth checkbox.

   

<Join_Bodies>.FaceApproxAngleVDS (Face_Approx__Angle) : float

Get/set the Face Approx. Angle value.

   

<Join_Bodies>.EdgeApproxAngleVDS (Edge_Approx__Angle) : float

Get/set the Edge Approx. Angle value.

   

<Join_Bodies>.FaceChordHeightVDS (Face_Chord_Height) : float

Get/set the Face Distance % value.

   

<Join_Bodies>.EdgeChordHeightVDS (Edge_Chord_Height) : float

Get/set the Edge Distance % value.

   

<Join_Bodies>.MaxEdgeLengthPctVDS (Edge_Length) : float

Get/set the Max.Edge Len. % value.

   

<Join_Bodies>.SmoothingPassesVDS (Smoothing_Passes) : float

Get/set the Smoothing Passes value.

   

Curve Display

<Join_Bodies>.ULinesVDS (U_Lines) : float

Get/set the Lines U value.

   

<Join_Bodies>.VLinesVDS (V_Lines) : float

Get/set the Lines V value.

   

<Join_Bodies>.DisplaySurfaceKnotsVDS (Display_Surface_Knots) : boolean

Get/set the state of the Display Surface Knots checkbox.

   

<Join_Bodies>.IsoAngleDS (Iso_Angle) : float

Get/set the Approx value.

   

<Join_Bodies>.IsoChordHeightVDS (Iso_Chord) : float

Get/set the Curve Distance value.

   

Not Exposed To UI

<Join_Bodies>.SubDMeshVDS (SubDMesh) : boolean
 <Join_Bodies>.VDS_NOT_USED1 (Update) : boolean

Face Display Parameters

No Properties Exposed.

Not Exposed To UI

<Join_Bodies>.BrepOperation Integer default: 0 -- integer; NURBS_Creation_Radio
<Join_Bodies>.Edge_Angle Float default: 0.0
<Join_Bodies>.Edge_Chord Float default: 0.0
<Join_Bodies>.Edge_Length_Rendering Float default: 0.0
<Join_Bodies>.Face_Angle Float default: 40.0
<Join_Bodies>.Face_Chord Float default: 0.5
<Join_Bodies>.MakeIntoSolid BooleanClass default: false -- boolean; Make_Solid
<Join_Bodies>.ToBrepObjectHelp BooleanClass default: false -- boolean; Join_Quick_Help
 
<Join_Bodies>.FilletAllEdgesFAO : boolean
<Join_Bodies>.FirstOrEndEdgesFAO : boolean
<Join_Bodies>.SecondOrSideEdgesFAO : boolean
<Join_Bodies>.ThirdOrStartEdgesFAO : boolean
<Join_Bodies>.FAO_NOT_USED1 : boolean
<Join_Bodies>.FAO_NOT_USED2 : boolean
<Join_Bodies>.FAO_NOT_USED3 : boolean
<Join_Bodies>.FilletRadiusFAO : float
<Join_Bodies>.ApproximateArcFAO : boolean
<Join_Bodies>.ConstantDistanceFAO : boolean
<Join_Bodies>.LinearCrossSectionFAO : boolean
<Join_Bodies>.ShellStartFaceFAO : boolean
<Join_Bodies>.ShellEndFaceFAO : boolean
<Join_Bodies>.ShellRadioFAO : integer
<Join_Bodies>.OffsetRadiusFAO : float
<Join_Bodies>.FAO_NOT_USED4 : boolean
<Join_Bodies>.CornerExtensionFAO (Corner_Extension) : boolean
<Join_Bodies>.SectionTypeFAO : integer
<Join_Bodies>.BlendStrengthFAO : float

Surface Analysis (Not Exposed To UI)

<Join_Bodies>.DisplayControlPointsSA (Display_Control_Points) : boolean
<Join_Bodies>.DisplayControlMeshSA (Display_Control_Mesh) : boolean
<Join_Bodies>.DisplayCurveCurvatureSA (Display_Curve_Curvature) : boolean
<Join_Bodies>.CurveCurvatureTypeSA (Curve_Curvature_Type) : integer
<Join_Bodies>.CurvatureScaleSA (Curvature_Scale) : float
<Join_Bodies>.CurvatureDensitySA (Curvature_Density) : float
<Join_Bodies>.DisplaySurfaceCurvatureSA (Display_Surface_Curvature) : boolean
<Join_Bodies>.SurfaceCurvatureTypeSA (Surface_Curvature_Type) : integer
<Join_Bodies>.StdDevMultiplesSA (Std__Dev__Multiples) : float
<Join_Bodies>.UseMinMaxRangeSA (Use_Min_Max_Range) : boolean
<Join_Bodies>.StdDevMinRangeSA (Std__Dev__Min_Range) : float
<Join_Bodies>.StdDevMaxRangeSA (Std__Dev__Max_Range) : float
<Join_Bodies>.SurfAnalysisQuickHelpSA (Surface_Analysis_Quick_Help) : boolean

NQ(Not Exposed To UI)

<Join_Bodies>.ExtrToBrepNQ (Extr_To_NURBS_Brep) : boolean
<Join_Bodies>.ExtrToNURBSNQ (Extr_To_Nurbs) : boolean
<Join_Bodies>.ExtrToCurveNQ (Extr_To_Curve) : boolean
<Join_Bodies>.NQ_NOT_USED1 (Flip_All) : boolean
<Join_Bodies>.NQ_NOT_USED2 (Flip_Selected) : boolean
<Join_Bodies>.NQ_NOT_USED3 (Extract_To_Spline) : boolean
<Join_Bodies>.NQ_NOT_USED4 (Show_Counts) : boolean
<Join_Bodies>.NQ_NOT_USED5 (Extract_To_CShape) : boolean

See Also