ChamferCyl : GeometryClass

ChamferCyl - superclass: GeometryClass; super-superclass:node - classID: #(2073711726, 564414113) 

Value > MAXWrapper > Node > GeometryClass > ChamferCyl

 

   

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Constructor:

chamferCyl...   

Properties:

<ChamferCyl>.radius Float default: 0.0 -- animatable; worldunits; 

The radius of the chamfered cylinder.

   

<ChamferCyl>.height Float default: 0.0 -- animatable; worldunits; 

The dimension along the central axis.

Negative values create the chamfered cylinder below the construction plane.

   

<ChamferCyl>.Fillet Float default: 0.0 -- animatable; worldunits; 

Slices off the edges of the chamfered cylinder.

The higher the number, the more filleted the cylinder becomes.

   

<ChamferCyl>.Height_Segments Integer default: 1 -- animatable 

The number of divisions along the corresponding axis.

   

<ChamferCyl>.Fillet_Segments Integer default: 1 -- animatable 

The number of segments in the filleted edges of the box.

Adding fillet segments curves the edges, producing a chamfered cylinder.

   

<ChamferCyl>.sides Integer default: 12 -- animatable 

The number of sides around the chamfered cylinder.

Higher numbers shade and render as true circles with Smooth on.

Lower numbers create regular polygonal objects with Smooth off.

   

<ChamferCyl>.Cap_Segments Integer default: 1 -- animatable 

The number of concentric divisions along the center of the chamfered cylinder's top and bottom

   

<ChamferCyl>.smooth booleanclass default: true -- animatable 

When on, blends the faces of the chamfered cylinder, creating a smooth appearance in rendered views.

   

<ChamferCyl>.smooth_on booleanclass default: true -- animatable 

Alias for .smooth :

   

<ChamferCyl>.SliceOn booleanclass default: false -- animatable 

Turn on/off the slice function.

   

<ChamferCyl>.slice_on booleanclass default: false -- animatable 

Alias for .SliceOn :

   

<ChamferCyl>.Slice_From Float default: 0.0 -- animatable, angle 

Sets the starting angle (on the local Z-axis) for slicing.

<ChamferCyl>.Slice_To Float default: 0.0 -- animatable, angle 

Sets the angle (on the local Z-axis) to slice to.

   

<ChamferCyl>.mapCoords booleanclass default: true -- boolean 

   

Type In Properties:

NEW in 3ds Max 2018: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.

<ChamferCyl>.typeinCreationMethod     Integer    default: 1   --  integer; Creation_Method

Gets or sets the Creation Method. Possible values are:

   

<ChamferCyl>.typeInHeight     Float    default: 0.0   --  float; Height 

Gets or sets the height Keyboard Entry value.

   

<ChamferCyl>.typeInRadius     Float    default: 0.0   --  float; Radius

Gets or sets the radius Keyboard Entry value.

   

<ChamferCyl>.typeInPos     Point3    default: [0,0,0]   --  point3; Type_in_Position

Gets or sets the Keyboard Entry position values as a Point3.

   

<ChamferCyl>.typeInFillet     Float    default: 0.0   --  float; Fillet

Gets or sets the fillet Keyboard Entry position value.

   

Interfaces:

Interface:realWorldMapSizeInterface 

Properties:

.realWorldMapSize: boolean : Read|Write 

Enables/disables the real-world map size option.

Available in 3ds Max 8 and higher.

See Also