C_Ext : GeometryClass

C_Ext - superclass: GeometryClass; super-superclass:node - classID: #(867248205, 2062557197) 

Value > MAXWrapper > Node > GeometryClass > C_Ext

 

   

Geometry Objects - Quick Navigation

Constructor:

c_ext...   

Properties:

<C_Ext>.Back_Length Float default: 0.0 -- animatable; worldunits

Sets the length of the back edge.

   

<C_Ext>.Side_Length Float default: 0.0 -- animatable; worldunits

Sets the length of the side edge.

   

<C_Ext>.Front_Length Float default: 0.0 -- animatable; worldunits

Sets the length of the front edge.

   

<C_Ext>.Back_Width Float default: 0.0 -- animatable; worldunits

Sets the width of the back edge.

   

<C_Ext>.Side_Width Float default: 0.0 -- animatable; worldunits

Sets the width of the side edge.

   

<C_Ext>.Front_Width Float default: 0.0 -- animatable; worldunits

Sets the width of the front edge.

   

<C_Ext>.height Float default: 0.0 -- animatable; worldunits

Sets the overall height of the object.

   

<C_Ext>.mapCoords booleanclass default: true -- boolean 

true - enable mapping coordinates,

false - disable mapping coordinates.

   

<C_Ext>.Back_Segments Integer default: 1 -- animatable 

The number of segments along the back edge of the object.

   

<C_Ext>.Side_Segments Integer default: 1 -- animatable 

The number of segments along the side edge of the object.

   

<C_Ext>.Front_Segments Integer default: 1 -- animatable 

The number of segments along the front edge of the object.

   

<C_Ext>.Width_Segments Integer default: 1 -- animatable 

The number of segments along the width of the object.

   

<C_Ext>.Height_Segments Integer default: 1 -- animatable 

The number of segments along the height of the object.

   

<C_Ext>.CenterCreate booleanclass default: false -- boolean

true - offsets the mesh as though it were created from the center.

false - offsets the mesh as though it were created from the corner (default behavior).

Type In Properties:

NEW in 3ds Max 2018: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.

<C_Ext>.typeinCreationMethod     Integer    default: 0   --  integer; Creation_Method

Gets or sets the Creation Method. Possible values are:

   

<C_Ext>.typeInHeight     Float    default: 0.0   --  float; Height

Gets or sets the height Keyboard Entry value.

   

<C_Ext>.typeInBackLength     Float    default: 0.0   --  float; Back_Length
<C_Ext>.typeInBackWidth     Float    default: 0.0   --  float; Back_Width
<C_Ext>.typeInFrontLength     Float    default: 0.0   --  float; Front_Length
<C_Ext>.typeInFrontWidth     Float    default: 0.0   --  float; Front_Width
<C_Ext>.typeInSideLength     Float    default: 0.0   --  float; Side_Length
<C_Ext>.typeInSideWidth     Float    default: 0.0   --  float; Side_Width

Gets or sets the Back Length, Side Length, Front Length, Back Width, Side Width, and Front Width Keyboard Entry values.

   

<C_Ext>.typeInPos     Point3    default: [0,0,0]   --  point3; Type_in_Position

Gets or sets the Keyboard Entry position values as a Point3.

   

Interfaces:

Interface:realWorldMapSizeInterface 

Properties:

.realWorldMapSize: boolean : Read|Write 

Enables/disables the real-world map size option.

Available in 3ds Max 8 and higher.

See Also