#include "../../RenderingAPI.h"#include <MaxHeap.h>#include <maxtypes.h>#include <Point3.h>#include <gutil.h>#include <memory>#include <vector>Classes | |
| class | IMeshCollector |
| Utility interface for collecting the definition of a 3ds max mesh. More... | |
| struct | IMeshCollector::FaceDefinition |
| Defines the vertex indices that form a triangular face in a mesh. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::RenderingAPI | |
| MaxSDK::RenderingAPI::TranslationHelpers | |