#include "../../RenderingAPI.h"
#include <MaxHeap.h>
#include <maxtypes.h>
#include <Point3.h>
#include <gutil.h>
#include <memory>
#include <vector>
Classes | |
class | IMeshCollector |
Utility interface for collecting the definition of a 3ds max mesh. More... | |
struct | IMeshCollector::FaceDefinition |
Defines the vertex indices that form a triangular face in a mesh. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::RenderingAPI | |
MaxSDK::RenderingAPI::TranslationHelpers | |