2D UI category - Stingray Lua API Reference
         
	
    
    
This category contains API elements related to two-dimensional UIs that you can create within a Stingray 3D game,
such as HUDs (heads-up displays), menus, life meters, etc.
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A Gui is an object that manages primitive 2D shapes -- like rectangles, triangles, and text -- and draws them
    in the engine viewport.
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An object that can play video. 
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