Gameware Navigation category - Stingray Lua API Reference
         
	
    
    
This category contains API elements related to the plug-in for Gameware Navigation.
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Functions used for debugging and only defined in development builds. 
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Provides access to the various operations we can perform on the NavMesh (e.g. raycast).
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Functions allowing to traverse NavMesh triangles
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Provides access to the main PathFinding Query of Navigation.
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Represents a Navigation bot.
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Represents a dynamic box obstacle.
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Represents a dynamic cylinder obstacle.
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Represents a Navigation NavData.
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Represents a Navigation database.
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Functions used for generating NavData. 
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Represents a graph of points.
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Provides access to some output from GwNavQueries.
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Represents the Entrance and Exit points for a [GwNavSmartObject].
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Allows to customize GwNavTraverseLogicData.
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Represents a volume that tags the NavMesh dynamically.
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Allows to customize queries and pathfinding.
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Represents a NavMesh Triangle. 
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Represents a Navigation world.
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