There are a number of tools that you can use to change the layout of UVs simply by dragging over them. These include the
Grab Tool,
Pinch Tool,
Smear Tool, and
Symmetrize Tool.
To alter UVs by dragging over them
- Select the appropriate tool from the
Tools menu, or via the
UV Toolkit's
section.
- (Optional) Adjust the options in the
Tool Settings to change the size, strength, and shape of the falloff radius.
- (Symmetrize Tool only) Select an edge along the mesh's axis of symmetry.
- Drag over UVs to alter them.
The effect you get depends on the tool used.
Note: You can
Pin UVs to avoid altering them during a brush operation.
Tool
|
Effect
|
Example
|
Grab Tool
|
Pulls UVs in the same direction that the mouse is dragged.
This works similarly to the
Smudge UV Tool.
|
|
Pinch Tool
|
Pulls UVs toward each other.
|
|
Smear Tool
|
Pushes UVs tangent to their original position in the direction that you stroke.
|
|
Symmetrize UV Tool
|
Moves UVs to a position opposite corresponding UVs across a chosen axis.
|
|