hwApiTextureTest/hwRendererHelper.h

hwApiTextureTest/hwRendererHelper.h
#ifndef __hwRendererHelper_h__
#define __hwRendererHelper_h__
#include <maya/MApiNamespace.h>
class hwRendererHelper
{
public:
static hwRendererHelper* create(MHWRender::MRenderer* renderer);
protected:
hwRendererHelper(MHWRender::MRenderer* renderer);
public:
virtual ~hwRendererHelper();
MHWRender::MTexture* createTextureFromScreen();
bool renderTextureToScreen(MHWRender::MTexture* texture);
protected:
virtual bool renderTextureToTarget(MHWRender::MTexture* texture, MHWRender::MRenderTarget *target) = 0;
protected:
};
#endif
//-
// Copyright 2012 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license agreement
// provided at the time of installation or download, or which otherwise
// accompanies this software in either electronic or hard copy form.
//+