hwApiTextureTest/hwRendererHelper.h
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hwApiTextureTest/hwRendererHelper.h
#ifndef __hwRendererHelper_h__
#define __hwRendererHelper_h__
#include <maya/MApiNamespace.h>
class
hwRendererHelper
{
public
:
static
hwRendererHelper* create(
MHWRender::MRenderer
* renderer);
protected
:
hwRendererHelper(
MHWRender::MRenderer
* renderer);
public
:
virtual
~hwRendererHelper();
MHWRender::MTexture
* createTextureFromScreen();
bool
renderTextureToScreen(
MHWRender::MTexture
* texture);
protected
:
virtual
bool
renderTextureToTarget(
MHWRender::MTexture
* texture,
MHWRender::MRenderTarget
*target) = 0;
protected
:
MHWRender::MRenderer
* fRenderer;
};
#endif
//-
// Copyright 2012 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license agreement
// provided at the time of installation or download, or which otherwise
// accompanies this software in either electronic or hard copy form.
//+