tiffFloatReader.cpp

tiffFloatReader.cpp
//-
// ==========================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
// DESCRIPTION:
//
// Example floating point tif image file reader.
//
// This example demonstrates how to write a .tif float file reader using the API.
// In image reading menu dialogs of Maya, you can select *.* to see all images
// and then retrieve a tiff extension file item to load the .tif file into Maya.
//
#include <maya/MPxImageFile.h>
#include <maya/MImageFileInfo.h>
#include <maya/MImage.h>
#include <maya/MFnPlugin.h>
#include <maya/MStringArray.h>
#include <maya/MIOStream.h>
#include <maya/MGlobal.h>
// #pragma warning( disable : 4290 ) // Disable STL warnings.
// Uncomment this to build with tif library
#define _TIFF_LIBRARY_AVAILABLE_
#if defined(_TIFF_LIBRARY_AVAILABLE_)
#include "tiff.h"
#include "tiffio.h"
#endif
MString kImagePluginName( "TIFF Float Reader");
#define _TIFF_SUCCESS 1
class tiffFloatReader : public MPxImageFile
{
public:
tiffFloatReader();
~tiffFloatReader() override;
static void* creator();
MStatus open( MString pathname, MImageFileInfo* info) override;
MStatus load( MImage& image, unsigned int idx) override;
MStatus close() override;
protected:
unsigned int fWidth; // Width
unsigned int fHeight; // Height
unsigned int fChannels; // Number of channels
#if defined(_TIFF_LIBRARY_AVAILABLE_)
TIFF *fInputFile; // Tif interface
#else
void *fInputFile;
#endif
};
//
// DESCRIPTION:
tiffFloatReader::tiffFloatReader()
: fInputFile( NULL),
fChannels( 0),
fWidth(0),
fHeight(0)
{
}
//
// DESCRIPTION:
// Destructor : close the file if opened
tiffFloatReader::~tiffFloatReader()
{
close();
}
//
// DESCRIPTION:
// Create a new instance of the reader
void * tiffFloatReader::creator()
{
return new tiffFloatReader();
}
//
// DESCRIPTION:
// Open up the file for read. Return "info" if requested.
MStatus tiffFloatReader::open( MString pathname, MImageFileInfo* info)
{
#if defined(_TIFF_LIBRARY_AVAILABLE_)
try
{
// Open the tif file for read
// (TIFF *) cast from integer required on Mac.
fInputFile = (TIFF *) TIFFOpen( pathname.asChar(), "r" );
}
catch( ... )
{
}
if( !fInputFile)
{
return MS::kFailure;
}
unsigned short num_samps;
unsigned short bitsPerChannel;
unsigned short sampleType = 0;
short config;
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_IMAGEWIDTH, &fWidth ) ||
fWidth < 1)
goto no_support;
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_IMAGELENGTH, &fHeight ) ||
fHeight < 1)
goto no_support;
// Suport 3 and 4 channel images only
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_SAMPLESPERPIXEL, &num_samps))
goto no_support;
if ((num_samps != 3) && (num_samps!= 4))
goto no_support;
fChannels = num_samps;
// This is more robust than TIFFTAG_SAMPLEFORMAT since it may not be supported
// properly as it's an extension.
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_BITSPERSAMPLE, &bitsPerChannel))
goto no_support;
if (bitsPerChannel != 32)
goto no_support;
// Check the sample type. We only care about 32 bit
// floating point samples for this reader.
// SAMPLEFORMAT_IEEEFP is specified as IEEE floating point.
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_SAMPLEFORMAT, &sampleType) ||
sampleType != SAMPLEFORMAT_IEEEFP)
{
goto no_support;
}
// See how the data is stored in the scan line. Only support
// contiguous scan line for now.
// - PLANARCONFIG_SEPARATE is not supported.
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_PLANARCONFIG, &config) ||
(config != PLANARCONFIG_CONTIG))
{
goto no_support;
}
// Compression not supported yet..
#if 0
unsigned short compression;
if (_TIFF_SUCCESS != TIFFGetField(fInputFile, TIFFTAG_COMPRESSION, &compression) ||
(compression != COMPRESSION_NONE))
{
goto no_support;
}
#endif
//printf("Opened tif file successfully: w=%d,h=%d, ch=%d\n",
// fWidth, fHeight, fChannels );
if( info)
{
// Set up the info structure to return
//
info->width( fWidth );
info->height( fHeight );
info->channels( fChannels );
info->numberOfImages( 1 );
}
return MS::kSuccess;
no_support:
close();
return MS::kFailure;
#else
return MS::kFailure;
#endif
}
//
// DESCRIPTION:
// Close any open file
/* virtual */
MStatus tiffFloatReader::close()
{
#if defined(_TIFF_LIBRARY_AVAILABLE_)
if (fInputFile)
TIFFClose( fInputFile );
fInputFile = NULL;
return MS::kSuccess;
#else
return MS::kFailure;
#endif
}
//
// DESCRIPTION:
// Load the image into system memory (MImage)
MStatus tiffFloatReader::load( MImage& image, unsigned int imageNumber)
{
MStatus rval = MS::kFailure;
#if defined(_TIFF_LIBRARY_AVAILABLE_)
if (!fInputFile)
return rval;
// Configure our Maya image to hold the result
image.create( fWidth, fHeight, fChannels, MImage::kFloat);
float* outputBuffer = image.floatPixels();
if (outputBuffer == NULL)
return rval;
// Maya expects images upside down
unsigned int row = 0;
bool flipVertically = true;
if (flipVertically)
{
outputBuffer += (fHeight-1) * (fWidth * fChannels);
for (row = 0; row < fHeight; row++)
{
TIFFReadScanline (fInputFile, outputBuffer, row);
outputBuffer -= (fWidth * fChannels);
}
}
else
{
for (row = 0; row < fHeight; row++)
{
TIFFReadScanline (fInputFile, outputBuffer, row);
outputBuffer += (fWidth * fChannels);
}
}
rval = MS::kSuccess;
#endif
return rval;
}
MStatus initializePlugin( MObject obj )
{
MFnPlugin plugin( obj, PLUGIN_COMPANY, "8.0", "Any" );
MStringArray extensions;
extensions.append( "tif");
CHECK_MSTATUS( plugin.registerImageFile(
kImagePluginName,
tiffFloatReader::creator,
extensions));
return MS::kSuccess;
}
// DESCRIPTION:
MStatus uninitializePlugin( MObject obj )
{
MFnPlugin plugin( obj );
CHECK_MSTATUS( plugin.deregisterImageFile( kImagePluginName ) );
return MS::kSuccess;
}