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geomBind [-bindMethod uint] [-falloff float] [-geodesicVoxelParams uint boolean] [-maxInfluences int]
geomBind is undoable, queryable, and editable.
This command is used to compute weights using geodesic voxel binding algorithm. It works by setting the right weights values on an already-existing skinCluster node.None
In query mode, return type is based on queried flag.
| Long name (short name) | Argument types | Properties | ||
|---|---|---|---|---|
-bindMethod(-bm)
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uint
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-falloff(-fo)
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float
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-geodesicVoxelParams(-gvp)
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uint boolean
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-maxInfluences(-mi)
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int
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// Compute geodesic voxel weights for skinCluster1 and skinCluster2. This // command will create a geomBind node connected to the two skinClusters // and their common bind pose. The geomBind node will maintain the // geodesic voxel binding parameters used (ie: falloff, resolution, etc.) // geomBind -bm 3 -fo 0 -mi 5 skinCluster1 skinCluster2 ; // Create a simple scene that use geodesic voxel weights for skin binding. file -f -new ; polyCylinder -r 1 -h 10 -sx 20 -sy 20 -sz 5 ; select -d ; joint -p 0 -4 0 ; joint -p 0 0 0 ; joint -p 0 4 0 ; select joint1 joint2 joint3 pCylinder1 ; skinCluster -bindMethod 3 ; geomBind -bindMethod 3 skinCluster1 ;