miscellaneous/material_template/ormaterial_template_layout.h
#ifndef __ORMATERIAL_TEMPLATE_LAYOUT_H__
#define __ORMATERIAL_TEMPLATE_LAYOUT_H__
#include "ormaterial_template_material.h"
class ORMaterialTemplateLayout : public FBMaterialLayout
{
public:
virtual bool FBCreate();
virtual void FBDestroy();
private:
void UICreate ();
void UIConfigure ();
void UIReset ();
private:
ORMaterialCustom* mMaterialCustom;
private:
FBEditPropertyModern mEditPropertyColor;
FBEditPropertyModern mEditPropertyAnimatableColor;
FBEditPropertyModern mEditPropertyColorRGBA;
FBEditPropertyModern mEditPropertyAnimatableColorRGBA;
FBEditPropertyModern mEditPropertyDouble;
FBEditPropertyModern mEditPropertyAnimatableDouble;
FBEditPropertyModern mEditPropertyVector2D;
FBEditPropertyModern mEditPropertyAnimatableVector2D;
FBEditPropertyModern mEditPropertyVector3D;
FBEditPropertyModern mEditPropertyAnimatableVector3D;
FBEditPropertyModern mEditPropertyVector4D;
FBEditPropertyModern mEditPropertyAnimatableVector4D;
};
#endif