miscellaneous/userobject_template/oruserobject_template_wind.h
#ifndef __ORUSEROBJECT_TEMPLATE_WIND_H__
#define __ORUSEROBJECT_TEMPLATE_WIND_H__
#define ORUSEROBJECTCUSTOM__CLASSNAME ORUserObjectWind
#define ORUSEROBJECTCUSTOM__CLASSSTR "ORUserObjectWind"
class ORUserObjectWind : public FBUserObject
{
public:
virtual bool FBCreate();
virtual void FBDestroy();
virtual bool FbxStore(FBFbxObject* pFbxObject,
kFbxObjectStore pStoreWhat);
virtual bool FbxRetrieve(FBFbxObject* pFbxObject,
kFbxObjectStore pStoreWhat);
int mWindVelocity;
};
#endif