tools/toolscene/ortoolscene_tool.h
#ifndef __ORTOOLSCENE_TOOL_H__
#define __ORTOOLSCENE_TOOL_H__
#define ORTOOLSCENE__CLASSNAME ORToolScene
#define ORTOOLSCENE__CLASSSTR "ORToolScene"
class ORToolScene : public FBTool
{
public:
virtual bool FBCreate();
virtual void FBDestroy();
virtual bool FbxStore ( FBFbxObject* pFbxObject,
kFbxObjectStore pStoreWhat );
virtual bool FbxRetrieve ( FBFbxObject* pFbxObject,
kFbxObjectStore pStoreWhat );
private:
void UICreate ();
void UIConfigure ();
void UIReset ();
void UIResetTree();
void UIRefresh ();
void AddToTree (FBTreeNode* pNode, FBComponent* pComp, bool pAddRoot=true );
private:
private:
FBSystem mSystem;
FBApplication mApplication;
FBLabel mLabelDirections;
FBTree mTreeScene;
FBPropertyInspector mPI;
};
#endif