constraints/constraint_template/orconstraint_template_layout.cxx

constraints/constraint_template/orconstraint_template_layout.cxx
/***************************************************************************************
Autodesk(R) Open Reality(R) Samples
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***************************************************************************************/
//--- Class declaration
#include "orconstraint_template_layout.h"
//--- Registration define
#define ORCONSTRAINT__LAYOUT ORConstraint_Template_Layout
//--- implementation and registration
FBConstraintLayoutImplementation( ORCONSTRAINT__LAYOUT ); // Layout class name
FBRegisterConstraintLayout ( ORCONSTRAINT__LAYOUT, // Layout class name
ORCONSTRAINT__CLASSSTR, // Constraint class name (for association)
FB_DEFAULT_SDK_ICON ); // Icon filename (default=Open Reality icon)
/************************************************
* Creation function..
************************************************/
bool ORConstraint_Template_Layout::FBCreate()
{
// Assign handle onto constraint (cast generic pointer).
mConstraint = (ORConstraint_Template*) (FBConstraint*) Constraint;
// Create & configure the UI
UICreate (); // create the UI
UIConfigure (); // configure the UI
UIReset (); // set the UI values from the constraint
return true;
}
/************************************************
* Destructor for layout.
************************************************/
void ORConstraint_Template_Layout::FBDestroy()
{
}
/************************************************
* UI Creation function.
* Create UI regions and assign them to UI elements
************************************************/
void ORConstraint_Template_Layout::UICreate()
{
//int lS = 4;
int lS = 4;
int lH = 18;
int lW = 150;
// Create UI
AddRegion( "LabelDirections", "LabelDirections",
lS, kFBAttachTop, "", 1.0,
lS, kFBAttachLeft, "", 1.0,
-lS,kFBAttachRight, "", 1.0,
65, kFBAttachNone, NULL, 1.0 );
AddRegion( "ButtonTest", "ButtonTest", lS, kFBAttachLeft, "", 1.0,
lS, kFBAttachBottom,"LabelDirections", 1.0,
lW, kFBAttachNone, NULL, 1.0,
lH, kFBAttachNone, NULL, 1.0 );
// Assign regions
SetControl( "LabelDirections", mLabelDirections );
SetControl( "ButtonTest", mButtonTest );
}
/************************************************
* Reset the UI from the constraint values.
************************************************/
void ORConstraint_Template_Layout::UIReset()
{
}
/************************************************
* UI Configuration function.
* Assign properties & callbacks for UI elements
************************************************/
void ORConstraint_Template_Layout::UIConfigure()
{
// Configure UI
mLabelDirections.Caption = "This is a sample constraint with no references. Due to the fact\n"
"that there are no references in the constraint only the custom\n"
"user interface layout is created. Below is a button demonstrating\n"
"a simple use of the toolkit and UI callbacks.\n";
mButtonTest.Caption = "Test";
mButtonTest.OnClick.Add( this, (FBCallback) &ORConstraint_Template_Layout::EventButtonTestClick );
}
/************************************************
* Button click callback.
************************************************/
void ORConstraint_Template_Layout::EventButtonTestClick( HISender pSender, HKEvent pEvent )
{
}