devices/devicetimecode/ordeviceTimeCode_hardware.cxx

devices/devicetimecode/ordeviceTimeCode_hardware.cxx
/***************************************************************************************
Autodesk(R) Open Reality(R) Samples
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***************************************************************************************/
//--- Class declaration
#include "ordeviceTimeCode_hardware.h"
/************************************************
* Constructor.
************************************************/
ORDeviceTimeCodeHardware::ORDeviceTimeCodeHardware() :
mCounter( 0 ),
mTimeCode(FBTimeCode::FILM_24)
{
}
/************************************************
* Destructor.
************************************************/
ORDeviceTimeCodeHardware::~ORDeviceTimeCodeHardware()
{
}
/************************************************
* Open device communications.
************************************************/
bool ORDeviceTimeCodeHardware::Open()
{
return true;
}
/************************************************
* Get device setup information.
************************************************/
bool ORDeviceTimeCodeHardware::GetSetupInfo()
{
return true;
}
/************************************************
* Close device communications.
************************************************/
bool ORDeviceTimeCodeHardware::Close()
{
return true;
}
/************************************************
* Fetch a data packet from the device.
************************************************/
bool ORDeviceTimeCodeHardware::ReadTimeCode(FBTime &pTime)
{
pTime = mSystem.SystemTime;
mCounter++;
mTimeCode.SetFrame(mCounter);
return true;
}