tools/toolview3d/ortoolview3d_view.cxx
#include "ortoolview3d_view.h"
ORView3D::ORView3D() :
{
mRender = new FBRenderer(0);
}
void ORView3D::FBDestroy()
{
delete mRender;
}
void ORView3D::Refresh(bool pNow)
{
FBView::Refresh(pNow);
}
void ORView3D::ViewExpose()
{
if(mRender->RenderBegin(0,0,Region.Position.X[1]-Region.Position.X[0],Region.Position.Y[1]-Region.Position.Y[0]))
{
mRender->PreRender();
mRender->Render();
mRender->RenderEnd();
}
}