Creates a 3DFace object given four vertices.
Supported platforms: Windows only
VBA:
RetVal = object.Add3DFace(Point1, Point2, Point3 [, Point4])
Type: Block, ModelSpace, PaperSpace
The objects this method applies to.
Access: Input-only
Type: Variant (three-element array of doubles)
The 3D WCS coordinates specifying a point on the 3DFace object.
Access: Input-only
Type: Variant (three-element array of doubles)
The 3D WCS coordinates specifying a point on the 3DFace object.
Access: Input-only
Type: Variant (three-element array of doubles)
The 3D WCS coordinates specifying a point on the 3DFace object.
Access: Input-only; optional
Type: Variant (three-element array of doubles)
The 3D WCS coordinates specifying a point on the 3DFace object. If omitted, this point will default to the coordinates of Point3 in order to create a three-sided face.
To create a three-sided face, omit the last point. Use the SetInvisibleEdge method to set the visibility of an edge.
Points must be entered sequentially in either a clockwise or counterclockwise direction to create a 3DFace object. You can create multiple adjacent faces by specifying the first two points of an additional face exactly as the last two points of the previous face.
VBA:
Sub Example_Add3DFace() ' This example creates a 3D face in model space. Dim faceObj As Acad3DFace Dim point1(0 To 2) As Double Dim point2(0 To 2) As Double Dim point3(0 To 2) As Double Dim point4(0 To 2) As Double ' Define the four coordinates of the face point1(0) = 0#: point1(1) = 0#: point1(2) = 0# point2(0) = 5#: point2(1) = 0#: point2(2) = 1# point3(0) = 5#: point3(1) = 5#: point3(2) = 1# point4(0) = 1#: point4(1) = 10#: point4(2) = 0# ' Create the 3DFace object in model space Set faceObj = ThisDrawing.ModelSpace.Add3DFace(point1, point2, point3, point4) ZoomAll End Sub
Visual LISP:
(vl-load-com) (defun c:Example_Add3DFace() ;; This example creates a 3D face in model space. (setq acadObj (vlax-get-acad-object)) (setq doc (vla-get-ActiveDocument acadObj)) ;; Define the four coordinates of the face (setq point1 (vlax-3d-point 0 0 0) point2 (vlax-3d-point 5 0 1) point3 (vlax-3d-point 5 10 1) point4 (vlax-3d-point 0 10 0)) ;; Create the 3DFace object in model space (setq modelSpace (vla-get-ModelSpace doc)) (setq faceObj (vla-Add3DFace modelSpace point1 point2 point3 point4)) (vla-ZoomAll acadObj) )