从 Autodesk Account 访问 Maya 或 Maya LT 2019.1 Update。
本页面列出了此更新中修复的内容和各种已知问题。有关新功能的信息,请参见“新特性”主题。
| 动画 |
|---|
| Incorrect initialization of complex attribute structure causes crash on file open MAYA-96827 |
| Invisibility Evaluator state does not always update MAYA-97994 |
| Crash when baking key animation MAYA-97095 |
| Butterworth filter undo is slow with large datasets MAYA-96545 |
| Vertex and UV manipulation breaks on meshes with keys MAYA-96360 |
| Interactive Bind Skin Tool: unable to shrink, move, or rotate the capsule MAYA-96918 |
| Playback frame rate is slower than real-time if no other application than Maya is running MAYA-97108 |
| NURBs evaluation crash with scenes containing animated surface modifiers MAYA-97525 |
| Modifying deformer set confuses the connections MAYA-97681 |
| Graph Editor: Retime tool cannot undo and leads to a crash MAYA-97988 |
| Graph Editor: Euler filter is not processing sibling curves correctly MAYA-96934 |
| Parallel Evaluation : Maya crashes when rendering frame 1 but not frame 20 MAYA-97115 |
| Select Playbast/Options crashes using Black Magic drivers MAYA-52819 |
| Image plane performance is slow on Mac OS X MAYA-96326 |
| Cycle warning when editing vertices on a blend shape target MAYA-96448 |
| Crash when selecting IK Control MAYA-96383 |
| Using weightBlended skinning zeros all normals on mesh MAYA-96548 |
| Cannot type in values for IK handle in Channel Box / Attribute Editor MAYA-97495 |
| Maya graph editor hangs animating cameras MAYA-96740 |
| Crash saving a file that has a HIK XML file using id 0 MAYA-97251 |
| Joint orientations not evaluating properly MAYA-97619 |
| Butterworth/Key Reducer filter : Enabling "Preserve Keys by Tangent" when "Preview" is on, causes a crash MAYA-96523 |
| Incorrect Squash and Stretch behavior in DG Mode MAYA-97635 |
| Keying NURBS with Vis Connections Freezes Application MAYA-98255 |
| Joint rotate pivot does not move MAYA-98278 |
| Crash creating proxy attributes MAYA-96743 |
| Crash deleting nodes from simple rig MAYA-96043 |
| Missing dependency propagation during graph construction causes crash during playback or scrubbing MAYA-97067 |
| Transforming multiple selected controls connected to a character set does not work MAYA-97965 |
| 基础 |
|---|
| Creating a set a second time duplicates the first set in the Outliner MAYA-97138 |
| Missing sets in outliner when creating 10+ sets (or 2+ quick select sets) MAYA-97140 |
| Incorrect Module path set with autoLoader.mll plugins MAYA-97183 |
| Entering a backslash in the plugin manager search window causes it to become blank MAYA-96111 |
| Creating node from PyMel fails after first instance MAYA-96995 |
| Some python commands no longer auto-convert its parameters to strings MAYA-97841 |
| Custom nodes (such as Mash waiter node) do not show in Outliner unless Searched MAYA-97142 |
| Walk Tool Broken, Error: Line 1.47: "$walkToolMessage" is an undeclared variable. MAYA-96879 |
| "File Save As" does not save to correct location (no longer defaults to the project location scenes directory, rather to the last location that was open) MAYA-97785 |
| -importTimeRange "override" is not working MAYA-97528 |
| V-Ray Sets missing (like displacement) in the Outliner MAYA-97199 |
| A newly created character set does not appear in the Outliner MAYA-97141 |
| referenceQuery: "Cannot find the associated namespace" after renaming reference namespace MAYA-93953 |
| Memory corruption and crash when the garbage collector invoked from a thread cleans up widgets MAYA-97411 |
| Dictionary Attributes not being stored as expected MAYA-98129 |
| Blend shape targets lost when importing FBX MAYA-98158 |
| Crash when calling exit() in mayapy without standalone.uninitialize() MAYA-98279 |
| Crashing when importing .ABC files with extra attributes added MAYA-97947 |
| 建模 |
|---|
| Mirror not working properly in -Z axis MAYA-98149 |
| Maya crashes opening scene where polyPinUV history was previously deleted MAYA-96987 |
| Maya crashes when using 3D Paint Tool on NURBS MAYA-96646 |
| polyPlatonic, PolyDisc, polySuperShape, and PolyGear unavailable in batch mode MAYA-97425 |
| Select > Inverse for NURBS CVs clears the selection MAYA-97231 |
| Lag when selecting multiple large meshes while UV Editor is open MAYA-97493 |
| Long pause when selecting a large number of small meshes while the UV Editor is open MAYA-97472 |
| When replicating children of LOD_Group with inputConnections set to True, grandchild nodes are not duplicated MAYA-96586 |
| art3dPaintCtx exportfilesave fails to export attribute map MAYA-94548 |
| Boolean operations create invalid geometry causing Maya to crash MAYA-96623 |
| Mirror Offset does not work MAYA-96639 |
| Maya does not recognize polydisc node in prompt mode MAYA-96141 |
| Crash while deleting Components on instanced Objects (with display of border edges on) MAYA-98277 |
| Poly Mirror not working if "Cut geometry" is on and "Offset" is 0 MAYA-97950 |
| 渲染 |
|---|
| Light editor state becomes corrupt if referenced lights are deleted in the referenced file MAYA-89343 |
| Maya: Crash on import of Maya scene with legacy render layers enabled MAYA-96325 |
| UI |
|---|
| Save As path in File Dialog is not the path of the file opened anymore MAYA-97725 |
| UI : field colors of non-keyable attributes are hard to read MAYA-89968 |
| Unable to re-dock toolbox(windows) without resizing. (Please see Notes section below for more details on this fix) MAYA-97252 |
| MayaQWidgetDockableMixin the close event is never triggered when closing the window. MAYA-94300 |
| Accessing freed memory when exiting mayapy from static initializers and destructors MAYA-76822 |
| Workspaces: "Reset Current Workspace" does not restore widgets to their original size MAYA-98160 |
| Outliner lags with large number of elements (faces) expanded MAYA-97812 |
| 视口 |
|---|
| Selection of objects causes continuous memory leak MAYA-96343 |
| MHWRender::MIndexBuffer: Linux: wrong number reported by "ogs -gpu" when using custom buffers MAYA-97392 |
| Wireframe not visible for geometry override MAYA-96642 |
| Viewport 2.0 display of stereo cameraSet is incorrect MAYA-97646 |
| MTextureManager always creates mipmaps MAYA-96428 |
| Geometry corruption with UV Editor in Shaded Mode MAYA-97018 |
| Viewport 2.0: nCloth: Connection Density Range curve from constraint node not updating MAYA-97641 |
| castShadows attribute is not evaluated properly if it's connected to another attribute MAYA-97439 |
| Skin-Delta Deformation Incorrect Behavior when Referenced MAYA-95858 |
| Fixed broken draw and selection when plugin shape has -1 value for MVertexBufferDescriptor::offset() MAYA-96511 |
| Performance issue - updateRenderItems called every frame MAYA-96556 |
| Display glitch whilst modeling in the viewport MAYA-97863 |
| Maya 2018 UV Editor is slow when many other meshes are in the scene MAYA-96374 |
| Some UVs are only visible when you zoom out MAYA-96235 |
| XGen |
|---|
| IGS LinearWire Simulation behavior incorrect MAYA-97975 |
| Utility tab of XGen editor in Maya 2019 is blank MAYA-96786 |
| 基础 |
|---|
| Maya 2018.4 中的 mayapy 退出时未显示正确的返回代码。 MAYA-96273 问题:mayapy 退出时显示错误的返回代码 在 Maya 2018.4 中,Maya 退出代码已更改,以避免在未调用 standalone.uninitialize() 的情况下退出时发生崩溃。退出代码直接提供给 Python exit() 函数,Maya 并不了解此代码;因此,无法在最终退出时将其传递给系统。 要解决此问题,请调用取消初始化函数和 Maya 退出命令,这将运行已注册的退出回调并在退出时显示正确的错误代码。 或者,也可以执行以下操作之一来解决此问题: 对于 Maya 2018.4 之前的行为,将环境变量 MAYA_NO_STANDALONE_ATEXIT 设置为 1 改为调用 os._exit(value)。 |
| 渲染 |
|---|
| 将 Maya 2019.1 Update 与 MtoA 3.2.0 结合使用时,如果在 Arnold 渲染视图运行时隐藏或取消隐藏灯光,可能会发生崩溃。 解决方法:改为使用 MtoA 3.2.1 进行渲染。要获取对应的安装程序,请访问:https://www.arnoldrenderer.com/arnold/download/。 |
| UI |
|---|
| 在未调整大小的情况下无法重新停靠工具箱(窗口)。 MAYA-97252 对于 Centos 7(Centos 7.4.1708 和 KDE 4.14.8)平台,取消停靠 Maya 工具箱等窗口后可能无法重新停靠窗口。 解决方法:将环境变量 MAYA_WORKSPACES_ALWAYS_SHOW_TAB 设置为 1,以便选项卡仍存在且可用于选择、停靠和重新停靠。 |
| Maya 在启动时如果遇到 OpenCL 初始化错误,将会发生崩溃。 MAYA-92488 解决方法:执行以下操作之一: 1. 卸载 Intel OpenCL 驱动程序。在 Windows 中,通过“控制面板”>“程序和功能”实现此目的。 2. 修改以下注册表项:HKLM\SOFTWARE\Khronos\OpenCL\Vendors(对于 64 位应用程序)。 对于每个 OpenCL 平台,这些注册表项均应包含一个 REG_DWORD 值。如果将某个平台的 REG_DWORD 值从 0 更改为 1,此平台将不再枚举。此操作的优点是,如果您改变主意,则可以通过将值从 1 更改回 0 来重新启用平台。 有关详细信息,请参见 ICD Loader 扩展规范:https://www.khronos.org/registry/cl/extensions/khr/cl_khr_icd.txt 另请参见:https://software.intel.com/zh-cn/forums/opencl/topic/705036 3. 编辑 Maya.env 文件并添加此行:MAYA_DISABLE_OPENCL=1 |