Utilities Menu (Slate Material Editor)

The Utilities menu provides rendering, object-selection, and material-management options.

Render Map
This choice appears only for map nodes. Opens the Render Map dialog so you can render a preview of the map, possibly animated.

To view a preview of an animated map, save the preview to a file, then use Rendering View Image File.

Select Objects by Material
Enabled only when you have selected a single material node for a material that is used in the scene.

Select Objects By Material allows you to select objects based on the active material in the Material Editor. Choosing this command opens the Select Objects dialog, which works like Select From Scene. All objects that have the selected material applied to them are highlighted in the list.

Note: Hidden objects don't appear in this list, even if the material is applied to them. However, in the Material/Map Browser, you can choose Browse From: Scene, turn on By Object, and then browse from the scene. This lists all objects in the scene, hidden and unhidden, along with their assigned materials.
Clean MultiMaterial
Opens the Clean MultiMaterial utility, which lets you remove sub-materials that are not used in the scene.
Instance Duplicate Map
Opens the Instance Duplicate Maps utility, which lets you consolidate duplicate bitmaps.