Vertex_Color - superclass: textureMap; super-superclass:material - classID: #(9652305, 0)
Value > MAXWrapper > Material > TextureMap > Vertex_Color |
Constructor
Vertex_Color ... VertexColor ...
Properties
<Vertex_Color>.map Integer default: 0 -- integer; Map_ID
Get/Set the source map channel.
<Vertex_Color>.subid Integer default: 0 -- integer
Get/Set the Sub Channel.
Possible values are:
0 - All
1 - Red
2 - Green
3 - Blue