Substance_Output : textureMap {a665c75f,64a3723d}
Value > MAXWrapper > Material > TextureMap > Substance_Output |
The Substance_Output textureMap serves as an output selector to the Substance textureMap.
You can connect a single Substance textureMap to multiple Substance_Output nodes in the Slate Material Editor to extract various outputs from one source.
Available in 3ds Max 2012 and higher.
Constructor:
Class instances not creatable by MAXScript
Properties:
<Substance_Output>.output : maxObject
Get/set the Substance textureMap to output data from.
Interface: ISBS
Methods:
<String by value><Substance_Output>.getCurrentPackageName()
Returns the name of the Substance Package loaded by the Substance textureMap assigned to the .output property.
<String by value><Substance_Output>.getCurrentGraphName()
Returns the name of the Substance Graph loaded by the Substance textureMap assigned to the .output property.
<String by value><Substance_Output>.getCurrentOutputName()
Returns the name of the current Substance Output .
<String by value array><Substance_Output>.getOutputsNamesFromCurrentGraph()
Returns an array of names supported by the current Substance Graph.
<boolean><Substance_Output>.setCurrentOutputName <&String>outputName outputName is In parameter
Sets the name of the current output to the by-reference string argument.
Interface: IMtlRender_Compability_MtlBase
Properties:
No properties exposed.
Methods:
No methods exposed.
Actions:
No actions exposed.