Shaders

Shaders control the color and appearance of meshes in your scene. Click the Shaders icon to access the shaders menu:

To apply a shader to a mesh in the scene, drag it from the menu onto the mesh. To set the default Shader (the one that will be applied to all new meshes), drag it into the scene background of the viewport window, not onto a particular mesh.

There are a couple of special shaders: