Unwrap Tool

The Unwrap tool flattens an open 3D mesh into 2D. This can be useful for generating UV coordinates in another program. The tool will attempt to prevent "fold-overs" or self-intersections in the resulting 2D mesh.

Note: This tool will only operate on open meshes, that is, meshes with boundary edges.

Parameters

The distortion of each triangle is shown as a red heat map on the resulting flat mesh.

Tips

By first breaking the model up in to face groups, you can sometimes achieve a better quality result (less distortion). In this example we are unwrapping the bunny model. Note the area of very dense triangles in the result.

Now we carefully select a region of the bunny and create a face group from the region. Running the unwrap tool again, and selecting By Groups in the Unwrap Elements menu results in two disconnected meshes, however there is much less distortion in the final result.