Recommended FBX settings for export to 3ds Max Interactive

This topic lists the recommended settings for what to include as you export a scene from Maya, Maya LT, or 3ds Max. In the export options windows, you can find the following settings under File Type Specific Options.

Hint: Most automatic conversions are disabled in the Export settings (Smooth Mesh, Curves, Deformers, and so on). We recommend that you convert these to polygons before exporting if you need to export the detail from such modifiers.

Geometry

Under Geometry, set the following:

Animation

Advanced Options

Under Units:

Note: There is a known limitation related to units when exporting PhysX data from Maya or Maya LT. See Install the PhysX plug-in for your DCC tool.

Under Connections:

Under Axis Conversion:

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