XGen Editor toolbar

The XGen Editor toolbar provides access to frequently used functions. These options are also available from the XGen Shelf.

Preview

Click this to display primitives generated by the current attribute settings of Descriptions. A typical XGen workflow includes previewing modifications you made to primitive attributes in the scene view before you render. You can select from the following Preview options:

Update Preview Automatically

A preview automatically displays when an attribute value is modified. You can turn this on in addition to the other Preview options.

When turned off, the preview icon changes to this icon:

Preview Current Description Only

Displays the preview of the Description currently selected in the XGen Editor.

Preview All Descriptions in the Collection

Displays the preview of all the Descriptions contained by the Collection currently selected in the XGen Editor.

Preview All Collections

Displays the preview of all the Descriptions contained by all the Collections in the scene.

Preview Selected Objects Only

Only selected primitives display in the preview.

Clear Preview

Clears the display of the primitive generation. You can select from the following Clear Preview options:

Clear Current Description Only

Clears the preview display of the Description currently selected in the XGen Editor.

Clear All Descriptions in the Collection

Clears the preview display of all the Descriptions contained by the Collection currently selected in the XGen Editor.

Clear All Collections

Clears the preview display of each Description in all of the Collections in scene.

Clear Selected Objects Only

Clears the preview display of the selected objects.

Create Description

Opens the Create XGen Description window, which lets you create new Collections and Descriptions.

Bind Patches

Lets you change which faces are bound to patches for the selected Description. See Bind Patches.

Add Guides

Toggles the Add Guide tool. Use this tool to add guides to the surface of the geometry and to move guides on the surface.

Use the Left mouse button to add interpolated guides. When added to a surface, the shape and scale of these guides derives from the existing neighboring guides. For example, you can shape an existing guides and add new guides, and then add new guides with shapes interpolated from the existing guides. These are the most commonly used type for guide-based Descriptions.

Use the Middle mouse button to add default length, straight guides that are aligned with the surface normal. Default guides ignore the shapes of existing nearby guides. Use a default guide when you require an unshaped guide that projects from the surface normal.

You can right-click a guide in the scene view to access options that let you move, copy, and paste guides. See XGen Utilities options for information about more tools you can use to manipulate guides.

Guide Visibility

Toggles guide visibility on and off.

Guide Selection

Enables guide selection.

Mirror Guides

Adds mirrored versions of the selected guides to the opposite side (along the x-axis) of the geometry. Use this option to quickly populate the geometry with the mirrored placement and shape of selected guides.

Patch / Geometry Visibility

(XGen Shelf only) Toggles between patch and geometry display.

XGen Patch /Geometry

Toggles between the display of geometry and patches to just patches.

Primitive Selection

Enables primitive selection. Use this option to select individual primitives in your scene.

Cull Selected Primitives

Lets you cull selected primitives. See Culling.