C++ API Reference
AbcArnold/ProcMain.cpp
//-*****************************************************************************
//
// Copyright (c) 2009-2011,
// Sony Pictures Imageworks Inc. and
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic, nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************
#include <cstring>
#include <memory>
#include "ProcArgs.h"
#include "PathUtil.h"
#include "SampleUtil.h"
#include "WriteGeo.h"
#include <Alembic/AbcGeom/All.h>
#include <Alembic/AbcCoreHDF5/All.h>
namespace
{
using namespace Alembic::AbcGeom;
void WalkObject( IObject parent, const ObjectHeader &ohead, ProcArgs &args,
PathList::const_iterator I, PathList::const_iterator E,
MatrixSampleMap * xformSamples)
{
//Accumulate transformation samples and pass along as an argument
//to WalkObject
IObject nextParentObject;
std::auto_ptr<MatrixSampleMap> concatenatedXformSamples;
if ( IXform::matches( ohead ) )
{
if ( args.excludeXform )
{
nextParentObject = IObject( parent, ohead.getName() );
}
else
{
IXform xform( parent, ohead.getName() );
IXformSchema &xs = xform.getSchema();
if ( xs.getNumOps() > 0 )
{
TimeSamplingPtr ts = xs.getTimeSampling();
size_t numSamples = xs.getNumSamples();
SampleTimeSet sampleTimes;
GetRelevantSampleTimes( args, ts, numSamples, sampleTimes,
xformSamples);
MatrixSampleMap localXformSamples;
MatrixSampleMap * localXformSamplesToFill = 0;
concatenatedXformSamples.reset(new MatrixSampleMap);
if ( !xformSamples )
{
// If we don't have parent xform samples, we can fill
// in the map directly.
localXformSamplesToFill = concatenatedXformSamples.get();
}
else
{
//otherwise we need to fill in a temporary map
localXformSamplesToFill = &localXformSamples;
}
for (SampleTimeSet::iterator I = sampleTimes.begin();
I != sampleTimes.end(); ++I)
{
XformSample sample = xform.getSchema().getValue(
Abc::ISampleSelector(*I));
(*localXformSamplesToFill)[(*I)] = sample.getMatrix();
}
if ( xformSamples )
{
ConcatenateXformSamples(args,
*xformSamples,
localXformSamples,
*concatenatedXformSamples.get());
}
xformSamples = concatenatedXformSamples.get();
}
nextParentObject = xform;
}
}
else if ( ISubD::matches( ohead ) )
{
std::string faceSetName;
ISubD subd( parent, ohead.getName() );
//if we haven't reached the end of a specified -objectpath,
//check to see if the next token is a faceset name.
//If it is, send the name to ProcessSubD for addition of
//"face_visibility" tags for the non-matching faces
if ( I != E )
{
if ( subd.getSchema().hasFaceSet( *I ) )
{
faceSetName = *I;
}
}
ProcessSubD( subd, args, xformSamples, faceSetName );
//if we found a matching faceset, don't traverse below
if ( faceSetName.empty() )
{
nextParentObject = subd;
}
}
else if ( IPolyMesh::matches( ohead ) )
{
std::string faceSetName;
IPolyMesh polymesh( parent, ohead.getName() );
//if we haven't reached the end of a specified -objectpath,
//check to see if the next token is a faceset name.
//If it is, send the name to ProcessSubD for addition of
//"face_visibility" tags for the non-matching faces
if ( I != E )
{
if ( polymesh.getSchema().hasFaceSet( *I ) )
{
faceSetName = *I;
}
}
ProcessPolyMesh( polymesh, args, xformSamples, faceSetName );
//if we found a matching faceset, don't traverse below
if ( faceSetName.empty() )
{
nextParentObject = polymesh;
}
}
else if ( INuPatch::matches( ohead ) )
{
INuPatch patch( parent, ohead.getName() );
// TODO ProcessNuPatch( patch, args );
nextParentObject = patch;
}
else if ( IPoints::matches( ohead ) )
{
IPoints points( parent, ohead.getName() );
// TODO ProcessPoints( points, args );
nextParentObject = points;
}
else if ( ICurves::matches( ohead ) )
{
ICurves curves( parent, ohead.getName() );
// TODO ProcessCurves( curves, args );
nextParentObject = curves;
}
else if ( IFaceSet::matches( ohead ) )
{
//don't complain about discovering a faceset upon traversal
}
else
{
std::cerr << "could not determine type of " << ohead.getName()
<< std::endl;
std::cerr << ohead.getName() << " has MetaData: "
<< ohead.getMetaData().serialize() << std::endl;
nextParentObject = parent.getChild(ohead.getName());
}
if ( nextParentObject.valid() )
{
//std::cerr << nextParentObject.getFullName() << std::endl;
if ( I == E )
{
for ( size_t i = 0; i < nextParentObject.getNumChildren() ; ++i )
{
WalkObject( nextParentObject,
nextParentObject.getChildHeader( i ),
args, I, E, xformSamples);
}
}
else
{
const ObjectHeader *nextChildHeader =
nextParentObject.getChildHeader( *I );
if ( nextChildHeader != NULL )
{
WalkObject( nextParentObject, *nextChildHeader, args, I+1, E,
xformSamples);
}
}
}
}
//-*************************************************************************
int ProcInit( struct AtNode *node, void **user_ptr )
{
ProcArgs * args = new ProcArgs( AiNodeGetStr( node, "data" ) );
args->proceduralNode = node;
*user_ptr = args;
#if (AI_VERSION_ARCH_NUM == 3 && AI_VERSION_MAJOR_NUM < 3) || AI_VERSION_ARCH_NUM < 3
#error Arnold version 3.3+ required for AlembicArnoldProcedural
#endif
if (!AiCheckAPIVersion(AI_VERSION_ARCH, AI_VERSION_MAJOR, AI_VERSION_MINOR))
{
std::cout << "AlembicArnoldProcedural compiled with arnold-"
<< AI_VERSION
<< " but is running with incompatible arnold-"
<< AiGetVersion(NULL, NULL, NULL, NULL) << std::endl;
return 1;
}
if ( args->filename.empty() )
{
args->usage();
return 1;
}
IArchive archive( ::Alembic::AbcCoreHDF5::ReadArchive(),
args->filename );
IObject root = archive.getTop();
PathList path;
TokenizePath( args->objectpath, path );
try
{
if ( path.empty() ) //walk the entire scene
{
for ( size_t i = 0; i < root.getNumChildren(); ++i )
{
WalkObject( root, root.getChildHeader(i), *args,
path.end(), path.end(), 0 );
}
}
else //walk to a location + its children
{
PathList::const_iterator I = path.begin();
const ObjectHeader *nextChildHeader =
root.getChildHeader( *I );
if ( nextChildHeader != NULL )
{
WalkObject( root, *nextChildHeader, *args, I+1,
path.end(), 0);
}
}
}
catch ( const std::exception &e )
{
std::cerr << "exception thrown during ProcInit: "
<< e.what() << std::endl;
}
catch (...)
{
std::cerr << "exception thrown\n";
}
return 1;
}
//-*************************************************************************
int ProcCleanup( void *user_ptr )
{
delete reinterpret_cast<ProcArgs*>( user_ptr );
return 1;
}
//-*************************************************************************
int ProcNumNodes( void *user_ptr )
{
ProcArgs * args = reinterpret_cast<ProcArgs*>( user_ptr );
return (int) args->createdNodes.size();
}
//-*************************************************************************
struct AtNode* ProcGetNode(void *user_ptr, int i)
{
ProcArgs * args = reinterpret_cast<ProcArgs*>( user_ptr );
if ( i >= 0 && i < (int) args->createdNodes.size() )
{
return args->createdNodes[i];
}
return NULL;
}
} //end of anonymous namespace
extern "C"
{
int ProcLoader(AtProcVtable* api)
{
api->Init = ProcInit;
api->Cleanup = ProcCleanup;
api->NumNodes = ProcNumNodes;
api->GetNode = ProcGetNode;
strcpy(api->version, AI_VERSION);
return 1;
}
}