#include <maya/MPxGeometryIterator.h>
#include <maya/MPoint.h>
#include "apiMeshGeom.h"
{
public:
apiMeshGeomIterator(
void * userGeometry,
MObjectArray & components );
apiMeshGeomIterator(
void * userGeometry,
MObject & components );
~apiMeshGeomIterator() override;
public:
};