C++ API Reference
MPxContext Member List

This is the complete list of members for MPxContext, including all inherited members.

abortAction()MPxContextvirtual
addManipulator(const MObject &manipulator)MPxContextvirtual
argTypeNumericalInput(unsigned int index) const MPxContextvirtual
beginMarquee(MEvent &event)MPxContextprotected
className()MPxContextstatic
completeAction()MPxContextvirtual
deleteAction()MPxContextvirtual
deleteManipulators()MPxContextvirtual
doDrag(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context)MPxContextvirtual
doDrag(MEvent &event)MPxContextvirtual
doEnterRegion(MEvent &event)MPxContextvirtual
doHold(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context)MPxContextvirtual
doHold(MEvent &event)MPxContextvirtual
doPress(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context)MPxContextvirtual
doPress(MEvent &event)MPxContextvirtual
doPtrMoved(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context)MPxContextvirtual
doPtrMoved(MEvent &event)MPxContextvirtual
doRelease(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context)MPxContextvirtual
doRelease(MEvent &event)MPxContextvirtual
dragMarquee(MEvent &event)MPxContextprotected
drawFeedback(MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context)MPxContextvirtual
feedbackNumericalInput() const MPxContextvirtual
getClassName(MString &name) const MPxContextvirtual
getImage(MString &image, ImageIndex index) const MPxContext
helpStateHasChanged(MEvent &event)MPxContextvirtual
ignoreEntry(const MIntArray &flags, unsigned int entry)MPxContextprotectedstatic
image(ImageIndex index, MStatus *ReturnStatus=NULL) const MPxContext
ImageIndex enum nameMPxContext
kImage1 enum valueMPxContext
kImage2 enum valueMPxContext
kImage3 enum valueMPxContext
MPxContext()MPxContext
newToolCommand()MPxContextprotectedvirtual
processNumericalInput(const MDoubleArray &values, const MIntArray &flags, bool isAbsolute)MPxContextvirtual
releaseMarquee(MEvent &event, short &top, short &left, short &bottom, short &right)MPxContextprotected
setCursor(const MCursor &newCursor)MPxContextprotected
setHelpString(const MString &str)MPxContextprotected
setImage(const MString &image, ImageIndex index)MPxContext
setTitleString(const MString &str)MPxContextprotected
stringClassName() const MPxContextvirtual
toolOffCleanup()MPxContextvirtual
toolOnSetup(MEvent &event)MPxContextvirtual
~MPxContext()MPxContextvirtual