C++ API Reference
MnParticle Member List

This is the complete list of members for MnParticle, including all inherited members.

createNParticle()MnParticle
getBounce(MFloatArray &bounce) const MnParticle
getFriction(MFloatArray &friction) const MnParticle
getInverseMass(MFloatArray &inverseMass) const MnParticle
getNumVertices(unsigned int &numVerts) const MnParticle
getPositions(MFloatPointArray &positions) const MnParticle
getThickness(MFloatArray &radius) const MnParticle
getVelocities(MFloatPointArray &velocities) const MnParticle
MnObject()MnObject
MnParticle()MnParticle
setBounce(float bounce)MnParticle
setBounce(float *bounce)MnParticle
setCollide(const bool b)MnParticle
setDamping(float damping)MnParticle
setDamping(float *damping)MnParticle
setDisableGravity(const bool b)MnParticle
setDragAndLift(float drag, float lift)MnParticle
setFriction(float friction)MnParticle
setFriction(float *friction)MnParticle
setIncompressibility(float incompressibility)MnParticle
setInverseMass(float invMass)MnParticle
setInverseMass(float *invMass)MnParticle
setLiquidRadiusScale(float liquidRadiusScale)MnParticle
setLiquidSimulation(const bool b)MnParticle
setMaxIterations(const int it)MnParticle
setMaxSelfCollisionIterations(const int it)MnParticle
setNObject(TnObject *nObj, bool own)MnObjectprotected
setNParticle(TnParticle *nObj, bool own)MnParticleprotected
setPositions(const MFloatPointArray &positions, bool startFrame=true)MnParticle
setRestDensity(float restDensity)MnParticle
setSelfCollide(const bool b)MnParticle
setSelfCollideWidth(float width)MnParticle
setSelfCollisionSoftness(float softness)MnParticle
setSurfaceTension(float surfaceTension)MnParticle
setSurfaceTension(float *surfaceTension)MnParticle
setThickness(float radius)MnParticle
setThickness(float *radius)MnParticle
setTopology(const int numPoints)MnParticle
setVelocities(const MFloatPointArray &velocities)MnParticle
setViscosity(float viscosity)MnParticle
setViscosity(float *viscosity)MnParticle
~MnObject()MnObjectvirtual
~MnParticle()MnParticlevirtual