C++ API Reference
geometryCacheConverter/geometryCacheBlockBase.cpp
//-
// ==========================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
//
// File Name: geometryCacheBlockBase.cpp
//
// Description :
// A base class used for storing and outputing a cache block tag and data.
//
// Project includes
//
#include "geometryCacheBlockBase.h"
// Maya includes
//
#include <maya/MIffTag.h>
//
// Methods
//
geometryCacheBlockBase::geometryCacheBlockBase()
//
// Description : ( public method )
// Constructor
//
{
blockTag = "";
group = false;
}
geometryCacheBlockBase::geometryCacheBlockBase( const MString& tag )
: blockTag(tag)
//
// Description : ( public method )
// Overloaded Constructor
//
{
if( tag == "CACH" ||
tag == "/CACH" ||
tag == "MYCH" ||
tag == "/MYCH" )
group = true;
else
group = false;
}
geometryCacheBlockBase::~geometryCacheBlockBase()
//
// Description : ( public method )
// Destructor
//
{
}
const bool& geometryCacheBlockBase::isGroup()
//
// Description : ( public method )
// Returns a boolean that indicates if this block is a group block.
//
{
return group;
}
const MString& geometryCacheBlockBase::tag()
//
// Description : ( public method )
// Returns the block tag as an MString
//
{
return blockTag;
}
void geometryCacheBlockBase::outputToAscii( ostream& os )
//
// Description : ( public method )
// Outputs the data of this block to Ascii
//
{
MString tabs = "";
if( !group )
tabs = "\t";
os << tabs << "[" << blockTag << "]\n";
}