#ifndef __TESSELLATED_QUAD_NODE_H__
#define __TESSELLATED_QUAD_NODE_H__
#include <maya/MPxLocatorNode.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MTypeId.h>
{
public:
static const MString kDrawClassification;
static void* creator();
TessellatedQuadNode();
virtual ~TessellatedQuadNode();
};
#endif // __TESSELLATED_QUAD_NODE_H__