Applies to 2017.4 Update and later
Use the
3 Point Rotate command to rotate the selected entities by defining a plane to transform onto the XY plane.
The 3 Point Rotate tool enables you to copy or move selected parts of the model, for example, to create a multi-cavity model.
To access this tool, click
( ).
Dialog element | Explanation |
---|---|
Coordinate 1 | Specifies how the selected entities are rotated by defining an origin.
The selected entities are rotated so that Coordinate 1 is placed on the axis origin. Enter the X, Y and Z values of the coordinate directly in the box, or, click on a location in the model display window. If you want the selection to snap to a particular model aspect, for example, a node, select an entry in the Filter drop-down list before clicking on the model. |
Coordinate 2 | Specifies how the selected entities are rotated by defining the X axis direction.
The selected entities are rotated so that the line between Coordinate 1 and Coordinate 2 is placed on the X axis. Enter the X, Y and Z values of the coordinate directly in the box, or, click on a location in the model display window. If you want the selection to snap to a particular model aspect, for example, a node, select an entry in the Filter drop-down list before clicking on the model. |
Coordinate 3 | Specifies how the selected entities are rotated by defining the XY plane.
The selected entities are rotated so that the plane defined by Coordinate 1, Coordinate 2, and Coordinate 3 is placed on the XY plane. Enter the X, Y and Z values of the coordinate directly in the box, or, click on a location in the model display window. If you want the selection to snap to a particular model aspect, for example, a node, select an entry in the Filter drop-down list before clicking on the model. |
Move or copy | Select the
Move radio button if you wish to move the entities to a new location, while deleting them from their original location.
Select the Copy radio button if you wish to keep the entities in their original location, and copy them to a new location. |
Layer | Allows you to specify a layer where to copy or move entities. The options change depending on whether you select
Move or
Copy . Select:
|
Create as | Allows you to simultaneously create a modeling entity and assign properties to it. For example
In some cases you have the option to Create as modeling entity. No properties will be assigned. This option may be appropriate if, for example, you are creating curves to construct a region. You must assign properties to the region, but you don't need to assign properties to the curves. To change the properties of an entity, click Change . |
Filter | The filter helps you select a desired model or mesh entity. When you use a filter, the pointer will snap to the specified entity. |