The
Rotate command is used to rotate the entities you select, for example, to create a multi-cavity model.
To access this tool, click
( ).
Dialog element | Explanation |
---|---|
Axis | Allows you to select the X, Y, or Z Axis to use as the axis of rotation for the selected entities. |
Angle | Allows you to specify the angle of rotation for the selected entities.
Note: Rotation angles are counterclockwise, and adhere to the right-hand rule in three-dimensional space.
|
Reference point | A point in space about which the selected translation will occur.
For example, you might specify a rotation 90 degrees around the X axis, centered on the point 100, 0, 0. |
Move or copy | Select the
Move radio button if you wish to move the entities to a new location, while deleting them from their original location.
Select the Copy radio button if you wish to keep the entities in their original location, and copy them to a new location. |
Number of copies | Allows you to specify the number of copies of the selected entities you wish to create. |
Layer | Allows you to specify a layer where to copy or move entities. The options change depending on whether you select
Move or
Copy . Select:
|
Create as | Allows you to simultaneously create a modeling entity and assign properties to it. For example
In some cases you have the option to Create as modeling entity. No properties will be assigned. This option may be appropriate if, for example, you are creating curves to construct a region. You must assign properties to the region, but you don't need to assign properties to the curves. To change the properties of an entity, click Change . |
Filter | The filter helps you select a desired model or mesh entity. When you use a filter, the pointer will snap to the specified entity. |