Rotating model entities into a defined plane

You can rotate the entire model, or selected entities, into a defined plane by using the 3 Points Rotate tool.

The model entities are rotated so that the plane you define using the 3 points, is placed on the global coordinate system XY plane after rotation.

Note: If you want to rotate the model entities about the X, Y, or Z axis, use the Rotate tool.
  1. Click 3 point Rotate (Geometry tab > Utilities panel > Move > 3 point Rotate).
  2. Select the entities on the model that you want to rotate.
  3. Click First then select the first coordinate on your model. The First coordinate will be placed on the axis origin after rotation.
  4. Click Second then select the second coordinate on your model. The Second coordinate defines a curve and direction that will be placed on the X axis after rotation.
  5. Click Third then select the third coordinate on your model. The Third coordinate defines a plane that will be placed on the XY plane after rotation.
  6. Specify whether to Move or Copy the entities.
  7. Select a layer option for moving or copying the entities.
  8. Click Apply to apply your selections.
  9. Click Close to close the dialog.