Autodesk.AutoCAD.GraphicsInterface.TransientDrawingMode Enumeration   MG2008ChangedEnum

Visual Basic
Public Enum TransientDrawingMode
  Main
  Sprite
  DirectShortTerm
  Highlight
  DirectTopmost
  Contrast
  Count
End Enum
C#
public enum TransientDrawingMode {
  Main,
  Sprite,
  DirectShortTerm,
  Highlight,
  DirectTopmost,
  Contrast,
  Count
}
Members
Members 
Description 
Main 
Main drawing mode. Under 3d graphics system , this uses the main Z-Buffer 
Sprite 
Sprite drawing mode. Under 3d graphics system , this uses the alternate Z-Buffer, for sprites 
DirectShortTerm 
ShortTerm drawing mode. Under 3d graphics system, renders directly onto the device (skipping the frame buffer and the z-test) 
Highlight 
Highlight drawing mode. Under both 2d and 3d graphics system, renders directly onto the device in selection highlight style. This means that the transient will have a highlight effect 
Contrast 
Contrast drawing mode. Under both 2d and 3d graphics system, renders directly onto the device in contrast style 
Count 
The count of all drawing modes 
Description

 

This .NET enum wraps the AcGiTransientDrawingMode ObjectARX enum. 

 

This enum defines the drawing mode of transient. Under a 2d graphics system, these can be used to specify the draw order. In this case the topmost level is Contrast, and the bottom-most level is Main. Under a 3d graphics system DirectShortTerm, Highlight, and Contrast field also specify draw order, with DirectShortTerm being the bottom-most level.