AcDbCamera

C++
class AcDbCamera : public AcDbEntity;
File

AcCamera.h

Description

The camera entity represents a named view in model space. Camera entities are not persisted into the drawing file. A camera entity is created when the CAMERADISPLAY sysvar is set to 1. When a named view is deleted its corresponding camera is also deleted, and vice versa. 

Rather than creating a camera entity directly, it is recommended instead that you simply create a named view. 

By default, camera entities are created on a hidden layer. Moving a camera entity to another layer is not recommended. 

 

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