AcGeRay3d( const AcGePoint3d& pnt1, const AcGePoint3d& pnt2 );
|
Parameters |
Description |
|
pnt1 |
Input start point of ray |
|
pnt2 |
Input any 3D point different from pnt1 |
Constructs a ray whose start point is pnt1 and passes through pnt2. pnt1 must be different from pnt2.