3ds Max 2020.1 Update Release Notes

Jump to Known issues and workarounds.

Fixed issues

MAXX:Alembic
Alembic no longer causes all edges to be visible even when importing quad meshes. MAXX-50338
MAXX:Animation
Fixed a vertex anomaly with skinned models that resulted in bad vertex placements on certain frames. MAXX-50198
Fixed a truncation error for the "Per-View Presets:" string in the Make Preview dialog. MAXX-47930
Fixed issue with User Defined viewport settings in Make Preview animation. MAXX-43491
MAXX:Core
When opening a multiple scenes, layers are no longer lost when one of the files fails to open. MAXX-49678
Fixed issue with Hair and Fur not being generated when scene xrefed. MAXX-49458
The MAXScript command now respects quiet mode: 'with quiet on max file new'. MAXX-49302
Spinners and sliders now correctly display integer values larger then 16777217. E.g.: 16777217 was displaying as 16777216. MAXX-48909
Large integers used as parameters of scene entities are no longer truncated when they pass through dimension conversions. E.g.: 16777217 was truncated to 16777216. MAXX-48775
Maxfind.exe now supports the language packs shipped with 3ds Max. MAXX-48259
Fixed various buffer overflow issues. MAXX-47289 MAXX-47288
Undo history no longer deletes when assigning a material to an object by drag and dropping it from the Material Editor to the object in the viewport. MAXX-32148
MAXX:FileIO
Fixed issue with changing the casing of existing files during file save and export. When saving or exporting to a new file, the extension of the new file will always be lower case. When saving or exporting to an existent file, the casing of that file name and extension are preserved. MAXX-42278
MAXX:Interop
Fixed a runtime error that sometimes occurred when running the Building Object Style Editor in Civil View. MAXX-48476
MAXX:MAXScript
Added MAXScript variables to set the foreground and background colors of selected text in the Listener and MacroRecorder windows, as text was sometimes unreadable. MAXX-50145
Better colors specified for parenthesis in MAXScript Editor so that it is easier to identify the matching parenthesis. MAXX-49970
Error messages displayed in the MAXScript Listener now more consistently respect the language pack 3ds Max is using, regardless of the language set in the Windows Regional settings. MAXX-49945
The MAXScript debugger now respects turning off the "Allow Break On Throw" option. MAXX-49605
MAXScript Listener in the Extended View no longer breaks when using F11 or Scripting/MAXScript Listener. MAXX-49332
Fixed issues with MAXScript Editor not colorizing some script elements properly. MAXX-48636
Fixed hang when parsing macroscript with no space between the end-of-string quote and the macro body start left parenthesis. MAXX-48619
Fixed performance issue with MAXScript writing to a log file with buffered write turned off. For more details regarding buffered writes with log files, see the openLog MAXScript command. MAXX-47723
Fixed exception by MAXScript API InstanceMgr.GetInstances, when passed an empty input array. The API now returns 0 if the input array is empty. MAXX-45354
Fixed issue with amax and amin MAXScript functions where they would produce different results depending on argument order and type. MAXX-34989
MAXX:MaterialEditors
Removed the ability to set values over 1000 in the interface and over 60 000 in MAXScript, which was causing crashes. MAXX-49063
MAXX:Modeling
Fixed missing presets with non-English versions of 3ds Max. MAXX-50271
Fixed a chamfer issue causing bumps on concave corners. MAXX-50033
3ds Max no longer crashes opening some scenes containing TextPlus. MAXX-48954
Fixed a crash when joining bodies. MAXX-48950
Deleting faces when snap is enabled no longer causes the software to crash. MAXX-45676
MAXX:PointCloud
FDisplay volumes now refresh properly when intersecting with Point Cloud objects. MAXX-47982
Fixed an issue when creating a primitive after loading a point cloud file. MAXX-47938
MAXX:Python
Fixed crash when using the "%" formatting character with Python's logger. MAXX-49288
Fixed encoding of demoPySideLoader.py MAXX-49097
Fixed issue with empty Python or MAXScript array when used as reference parameter to MAXScript function called from Python through pymxs. MAXX-48440
Fixed crash when function called by the MaxPlus NotificationHandler raised an exception. On raised exception, the execution stack will be displayed and the reported error will be printed in the MAXScript Listener. MAXX-47572
MAXX:SDK
Fixed warnings in various Qt based 3ds Max SDK "how to" projects. MAXX-48903
MAXX:SmartContentLibrary
In-product links for the Asset Library download now takes you directly to the Asset Library page within the App Store. MAXX-45332
MAXX:UI
3ds Max help links are now redirecting to the appropriate language as expected when using language localized versions of 3ds Max. MAXX-50082
Fixed issue where keyboard shortcut for context specific help (F1) doesn't always redirect to the context specific help documentation page and defaults to the main help page instead. MAXX-49942
Selection Lock toggle command now adds or removes the checkmark icon when added to a menu. MAXX-49760
Alt+Q Hotkey can now be assigned properly. MAXX-45352
Delete key can now be assigned as a keyboard shortcut. MAXX-43355
Fixed crash when pressing reset in Customize User Interface/Keyboard tab. MAXX-36784
MAXX:UVW
Unwrap UVS's UV Editor no longer selects objects you did not select when in SelectByElement mode. MAXX-50277
Fixed issue where you couldn't select faces properly in Unwrap UVWs using Maya Interaction mode. MAXX-40751
Fixed issue where UV Map caused faces to be broken when using Box or Cylindrical mapping. MAXX-24039

Known issues and workarounds

MAXX:UI
Issue: The the Command Panel contents for Editable Spline sometimes present themselves in the wrong order. MAXX-49754
Issue: Using extended viewports feature in combination with a floating viewport can result in undesired behavior. E.g.: maximizing a view might result in the inability to minimize or restore the original viewport layout. Workaround: Reset viewport layout from the Views->Viewport Configuration dialog->Layout tab while the floating viewport is active. MAXX-49334