3ds Max 2020.3 Update Release Notes
Jump to Known issues and workarounds.
Fixed issues
MAXX:Animation |
Fixed exception with skin modifier when using heatmap and 2-dimensional geometry. MAXX-52584 |
The ProSound "Processing Files" message no longer appears when scrubbing the timeline, and the sound is not as choppy in the dope-sheet. MAXX-52068 |
Painter tool now ignores hidden vertices. MAXX-50714 |
Fixed a crash in Skin Morph with Loop/Ring selection on stale data. MAXX-50661 |
Fixed a crash with Skin Utils Import when bone counts are not the same. MAXX-50244 |
Fixed a crash with Skin Wrap reset with Maxscript MAXX-46164 |
Fixed a performance issue for deleting helper objects while other objects are selected. MAXX-44943 |
MAXX:CamerasPhysical |
Physical cameras will no longer show NaN in the viewport under certain conditions. MAXX-53022 |
MAXX:Core |
Fixed display issues with the Trackview's Pick dialog when in non-100% DPI scaling mode. MAXX-53011 |
Fixed an issue with running 3ds Max as a service on Windows 10 version 1709 or 1809, under an account with no administrative rights. This issues was affecting usage of 3ds Max with some rendering management software such as AWS Thinkbox Deadline. MAXX-51478 |
The "Configure User and System Paths - 3rd Party Plug-Ins" dialog now allows users to delete entries listed under the "[Directories]" section in the Plugin.UserSettings.ini file. MAXX-51376 |
MAXX:FileIO |
Fixed the issue of 3ds Max scene files being added deep into a sub-folder of archives created with the File > Archive command. The scene file is now placed at the root of the archive file, as expected. MAXX-52321 |
The Import-Replace operation now takes the system units into account. MAXX-51739 |
Bitmap files that represent a sequence are included in a scene archive if they are linked to an .ifl file used in a texture map. MAXX-47663 |
MAXX:Fluids |
Fluid collision thickness units now use world units instead of meters. MAXX-49406 |
MAXX:Interop |
Fixed an issue that was blocking "Send to" workflow from 3ds Max to Maya and Mudbox. MAXX-46662 |
MAXX:MAXScript |
In MAXScript DotNet, getproperty asDotNetObject:true was not returning a dotNetObject if referred to a method. It now does, allowing calling MakeGenericMethod on the object to specialize a generic method to a specific class. MAXX-53308 |
Fixed spelling of ISubstanceTexMap.ExprtPreset method. Now spelled correctly as "ExportPreset". MAXX-51995 |
The input and output tangents of scale keys are now initialized upon their creation, just as they are for position and rotation keys. MAXX-51778 |
Calling the quitMax MAXScript command will stop executing remaining scripted commands that could have unexpected side-effects. Callback scripts will continue to execute as expected. MAXX-51501 |
Fixed instability when a Maxscript function called itself recursively creating a stack overflow condition. Maxscript will now throw a call-stack overflow exception in such situations. MAXX-50558 |
Fixed losing one letter in the code of a MAXScript rollout every time an existing rollout was being edited and saved in Visual MAXScript. MAXX-40712 |
MAXX:MaterialEditors |
Material Slate Editor panels will no longer resize when running certain MAXScripts. MAXX-51275 |
Copies of a Physical Material will now be set to Show Shaded Material as expected. MAXX-51059 |
MAXX:Modeling |
Fixed interactive chamfer mouse icon getting stuck in Editable Poly. MAXX-53554 |
Fixed issues with UVs for Patch and Radial mitering MAXX-53212 |
Chamfer: Fixed case where corner chamfer pop in when corner edge becomes concave. MAXX-53131 |
Edit Pivot hotkey will now update and display the pivot widget in the viewport. MAXX-53065 |
Fixed a crash with bad edge data. MAXX-52775 |
Fixed bad chamfer offset with positive offset values. MAXX-52374 |
Fixed an issue with chamfer offset causing some edges to skew. MAXX-52371 |
Fixed chamfer mitering types caddie not cycling when clicking. MAXX-52358 |
Fixed flattening around hub points of Chamfers with patch and radial mitering. MAXX-52302 |
Fixed Shape Check utility marker display in the viewport. MAXX-52278 |
Chamfer modifier now correctly chamfers concave vertices. MAXX-52275 |
Alembic controllers no longer reset after copy object. MAXX-52251 |
Fixed Edit Poly modifier weld operations when importing scenes with different scale. MAXX-52204 |
Fix for degenerate support loops in Chamfer in concave corners. MAXX-52199 |
Fixed a case where 3ds Max would hang when mirroring a mesh with bad data. MAXX-51832 |
Fixed Unwrap UVW padding value spinner. MAXX-51722 |
Fixed issue with Zoom Extents not working with selected edge borders with modifiers. MAXX-50485 |
Alembic objects no longer invisible when cloned. MAXX-50439 |
Frozen and hidden UVs are now ignored with Select All. MAXX-45331 |
Fix for boolean operations on non-bezier splines. MAXX-39414 |
Fix Transform toolbox to use system units for Get/Set size. MAXX-38610 |
Fix for Blended Box Map when used with Composite Map. MAXX-37649 |
MAXX:Modeling, MAXX:UVW |
Fixed shell selection issue with instanced Unwrap UVW modifier. MAXX-51490 |
MAXX:ParticleFlow |
Fixed a crash with Particle Flow Point Position with multiple meshes. MAXX-37488 |
MAXX:Populate |
Fixed a problem with mesh flickering with baked Populate Flow animations. MAXX-45306 |
MAXX:Python |
Fixed issues when accessing properties of Python objects imported into MAXScript through a python.import MAXScript command. This was related to the fact that MAXScript is case insensitive, while Python is case sensitive. MAXX-53330 |
Fixed issue with Python threads creating instability when used inside a PySide2 application. MAXX-52159 |
Fixed crash when installing an event filter on the PySide2 application (QtCore.QCoreApplication.instance()) MAXX-51807 |
Fixed issues when calling functions and accessing variables imported into MAXScript through a python.import MAXScript command. This was related to the fact that MAXScript is case insensitive, while Python is case sensitive. MAXX-50264 |
MAXX:Rendering |
OSL code using reserved HLSL words will now convert and display correctly in the viewport. MAXX-53258 |
Textures used with OSL Bitmaps can now be edited and saved outside of Max while the scene is running. MAXX-41973 |
Instanced cameras will now have their transforms updated as expected when using the Transform Type-In. MAXX-40962 |
MAXX:SDK |
Plug-in wizard generated modifier code now calls parent class' Load() and Save() methods to allow persisting the enabled\disabled state of the modifier. MAXX-50234 |
MAXX:UI |
Fixed a few 3ds Max Languages "Main menu > Help" with wrong URL: - "Tutorials > More learning Resources": All except English - "Autodesk Learning Resource": Japanese - "Autodesk Product Information" > Check for Updates: Japanese. MAXX-53588 |
The Command Panel Modifier Stack "TreeViewArrow" and "Eye" icons are now visible at monitor scaling higher than 200%. MAXX-53217 |
Open Caddy keeps refreshing after minimizing and restoring 3ds Max or after switching focus to another 3ds Max. MAXX-51398 |
Fixed crashes when opening multiple Color Picker dialogs. MAXX-45542 |
When off-screen on an unplugged monitor, the 3ds Max main windows and the toolbars are now opened on the main active monitor. MAXX-37570 |
MAXX:UVW |
Fixed issues in UnwrapUVW: Reset Texture list will no longer lose textures. Selecting Material ID will show the appropriate texture for the Material ID. MAXX-48661 |
MAXX:Viewports |
Per-View Presets click-drag of spinners now work as expected. MAXX-44195 |
Known issues and workarounds
MAXX:UI |
Issue: Modal messageboxes cannot be bypassed using Atl+Tab, prevent some 3ds Max crashes. MAXX-52395 |
MAXX:Animation |
Issue: In the mini curve editor the default time range does not match Max time line on open. MAXX-48564 |
Issue: Scene scaling incorrect with scenes imported using "Send to Max" from Maya. MAXX-50484 |
MAXX:Interop |
Issue: Max crashes when importing JT Files with dummy nodes or a mixture of mesh and body object nodes. Workaround: Depending on the situation, selecting one of these three options in Import Settings will avoid the issue: 1. Uncheck "Keep Dummy Nodes" 2. Set "Convert to Mesh" to "On" 3. Set "Hierarchy Mode" to "Flattened" MAXX-54515 |