FBX C++ API Reference
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This is the complete list of members for FbxAnimCurveKey_Impl, including all inherited members.
GetBreak() const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetConstantMode() const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetDataFloat(FbxAnimCurveDef::EDataIndex pIndex) const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetInterpolation() const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetTangentMode(bool pIncludeOverrides=false) const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetTangentVelocityMode() const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetTangentVisibility() const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetTangentWeightMode() const =0 | FbxAnimCurveKey_Impl | pure virtual |
GetValue() const =0 | FbxAnimCurveKey_Impl | pure virtual |
operator=(const FbxAnimCurveKey_Impl &pFKey)=0 | FbxAnimCurveKey_Impl | pure virtual |
Set(FbxTime pTime, float pValue)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetBreak(bool pVal)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetConstantMode(FbxAnimCurveDef::EConstantMode pMode)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetDataFloat(FbxAnimCurveDef::EDataIndex pIndex, float pValue)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetInterpolation(FbxAnimCurveDef::EInterpolationType pInterpolation)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetTangentMode(FbxAnimCurveDef::ETangentMode pTangentMode)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetTangentVelocityMode(FbxAnimCurveDef::EVelocityMode pTangentVelocityMode, FbxAnimCurveDef::EVelocityMode pMask=FbxAnimCurveDef::eVelocityAll)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetTangentVisibility(FbxAnimCurveDef::ETangentVisibility pVisibility)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetTangentWeightAndAdjustTangent(FbxAnimCurveDef::EDataIndex pIndex, double pWeight)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetTangentWeightMode(FbxAnimCurveDef::EWeightedMode pTangentWeightMode, FbxAnimCurveDef::EWeightedMode pMask=FbxAnimCurveDef::eWeightedAll)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetTCB(FbxTime pTime, float pValue, float pData0=0.0f, float pData1=0.0f, float pData2=0.0f)=0 | FbxAnimCurveKey_Impl | pure virtual |
SetValue(float pValue)=0 | FbxAnimCurveKey_Impl | pure virtual |
~FbxAnimCurveKey_Impl() | FbxAnimCurveKey_Impl | inlinevirtual |