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FbxAxisSystem Member List
This is the complete list of members for
FbxAxisSystem
, including all inherited members.
ConvertChildren
(FbxNode *pRoot, const FbxAxisSystem &pSrcSystem) const
FbxAxisSystem
ConvertScene
(FbxScene *pScene) const
FbxAxisSystem
ConvertScene
(FbxScene *pScene, FbxNode *pFbxRoot) const
FbxAxisSystem
DeepConvertScene
(FbxScene *pScene) const
FbxAxisSystem
DirectX
FbxAxisSystem
static
ECoordSystem
enum name
FbxAxisSystem
eDirectX
enum value
FbxAxisSystem
EFrontVector
enum name
FbxAxisSystem
eLeftHanded
enum value
FbxAxisSystem
eLightwave
enum value
FbxAxisSystem
eMax
enum value
FbxAxisSystem
eMayaYUp
enum value
FbxAxisSystem
eMayaZUp
enum value
FbxAxisSystem
eMotionBuilder
enum value
FbxAxisSystem
eOpenGL
enum value
FbxAxisSystem
eParityEven
enum value
FbxAxisSystem
eParityOdd
enum value
FbxAxisSystem
EPreDefinedAxisSystem
enum name
FbxAxisSystem
eRightHanded
enum value
FbxAxisSystem
EUpVector
enum name
FbxAxisSystem
eXAxis
enum value
FbxAxisSystem
eYAxis
enum value
FbxAxisSystem
eZAxis
enum value
FbxAxisSystem
FbxAxisSystem
()
FbxAxisSystem
FbxAxisSystem
(EUpVector pUpVector, EFrontVector pFrontVector, ECoordSystem pCoorSystem)
FbxAxisSystem
FbxAxisSystem
(const FbxAxisSystem &pAxisSystem)
FbxAxisSystem
FbxAxisSystem
(const EPreDefinedAxisSystem pAxisSystem)
FbxAxisSystem
GetCoorSystem
() const
FbxAxisSystem
GetFrontVector
(int &pSign) const
FbxAxisSystem
GetMatrix
(FbxAMatrix &pMatrix)
FbxAxisSystem
GetUpVector
(int &pSign) const
FbxAxisSystem
Lightwave
FbxAxisSystem
static
Max
FbxAxisSystem
static
MayaYUp
FbxAxisSystem
static
MayaZUp
FbxAxisSystem
static
Motionbuilder
FbxAxisSystem
static
OpenGL
FbxAxisSystem
static
operator!=
(const FbxAxisSystem &pAxisSystem) const
FbxAxisSystem
operator=
(const FbxAxisSystem &pAxisSystem)
FbxAxisSystem
operator==
(const FbxAxisSystem &pAxisSystem) const
FbxAxisSystem
ParseAxisSystem
(const char *pAxes, FbxAxisSystem &pOutput)
FbxAxisSystem
static
~FbxAxisSystem
()
FbxAxisSystem
virtual
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