FBX C++ API Reference
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This is the complete list of members for FbxControlSet, including all inherited members.
eFkIk enum value | FbxControlSet | |
eIkOnly enum value | FbxControlSet | |
eNone enum value | FbxControlSet | |
EType enum name | FbxControlSet | |
GetControlSetLink(FbxCharacter::ENodeId pCharacterNodeId, FbxControlSetLink *pControlSetLink=((void *) 0)) const | FbxControlSet | |
GetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector *pEffector=((void *) 0)) | FbxControlSet | |
GetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode **pNode=((void *) 0), FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set) const | FbxControlSet | |
GetEffectorNodeId(const char *pEffectorNodeName) | FbxControlSet | static |
GetEffectorNodeName(FbxEffector::ENodeId pEffectorNodeId) | FbxControlSet | static |
GetLock3DPick() const | FbxControlSet | |
GetLockTransform() const | FbxControlSet | |
GetType() const | FbxControlSet | |
GetUseAxis() const | FbxControlSet | |
Reset() | FbxControlSet | |
SetControlSetLink(FbxCharacter::ENodeId pCharacterNodeId, const FbxControlSetLink &pControlSetLink) | FbxControlSet | |
SetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector pEffector) | FbxControlSet | |
SetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode *pNode, FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set) | FbxControlSet | |
SetLock3DPick(bool pLock3DPick) | FbxControlSet | |
SetLockTransform(bool pLockTransform) | FbxControlSet | |
SetType(EType pType) | FbxControlSet | |
SetUseAxis(bool pUseAxis) | FbxControlSet |