Buffer() | FbxVectorTemplate4< T > | inline |
Buffer() const | FbxVectorTemplate4< T > | inline |
Compare(const FbxQuaternion &pQ2, const double pThreshold=(1.0e-6)) const | FbxQuaternion | |
ComposeSphericalXYZ(const FbxVector4 pEuler) | FbxQuaternion | |
Conjugate() | FbxQuaternion | |
DecomposeSphericalXYZ() const | FbxQuaternion | |
DotProduct(const FbxQuaternion &pQuaternion) const | FbxQuaternion | |
FbxQuaternion() | FbxQuaternion | |
FbxQuaternion(const FbxQuaternion &pV) | FbxQuaternion | |
FbxQuaternion(double pX, double pY, double pZ, double pW=1.0) | FbxQuaternion | |
FbxQuaternion(const FbxVector4 &pAxis, double pDegree) | FbxQuaternion | |
FbxVectorTemplate4() | FbxVectorTemplate4< T > | inline |
FbxVectorTemplate4(T pValue) | FbxVectorTemplate4< T > | inlineexplicit |
FbxVectorTemplate4(T pData0, T pData1, T pData2, T pData3) | FbxVectorTemplate4< T > | inline |
GetAt(int pIndex) const | FbxQuaternion | |
Inverse() | FbxQuaternion | |
Length() | FbxQuaternion | |
mData | FbxVectorTemplate4< T > | |
Normalize() | FbxQuaternion | |
operator const double *() const | FbxQuaternion | |
operator double *() | FbxQuaternion | |
operator FbxVectorTemplate3< T > &() const | FbxVectorTemplate4< T > | inline |
operator!=(const FbxQuaternion &pV) const | FbxQuaternion | |
FbxVectorTemplate4::operator!=(const FbxVectorTemplate4< T > &pVector) const | FbxVectorTemplate4< T > | inline |
operator*(double pValue) const | FbxQuaternion | |
operator*(const FbxQuaternion &pOther) const | FbxQuaternion | |
operator*=(double pValue) | FbxQuaternion | |
operator*=(const FbxQuaternion &pOther) | FbxQuaternion | |
operator+(double pValue) const | FbxQuaternion | |
operator+(const FbxQuaternion &pQuaternion) const | FbxQuaternion | |
operator+=(double pValue) | FbxQuaternion | |
operator+=(const FbxQuaternion &pQuaternion) | FbxQuaternion | |
operator-(double pValue) const | FbxQuaternion | |
operator-() const | FbxQuaternion | |
operator-(const FbxQuaternion &pQuaternion) const | FbxQuaternion | |
operator-=(double pValue) | FbxQuaternion | |
operator-=(const FbxQuaternion &pQuaternion) | FbxQuaternion | |
operator/(double pValue) const | FbxQuaternion | |
operator/(const FbxQuaternion &pOther) const | FbxQuaternion | |
operator/=(double pValue) | FbxQuaternion | |
operator/=(const FbxQuaternion &pOther) | FbxQuaternion | |
operator=(const FbxQuaternion &pQuaternion) | FbxQuaternion | |
FbxVectorTemplate4::operator=(const T &pValue) | FbxVectorTemplate4< T > | inline |
FbxVectorTemplate4::operator=(const FbxVectorTemplate3< T > &pValue) | FbxVectorTemplate4< T > | inline |
FbxVectorTemplate4::operator=(const FbxVectorTemplate4< T > &pVector) | FbxVectorTemplate4< T > | inline |
operator==(const FbxQuaternion &pV) const | FbxQuaternion | |
FbxVectorTemplate4::operator==(const FbxVectorTemplate4< T > &pVector) const | FbxVectorTemplate4< T > | inline |
operator[](int pIndex) | FbxQuaternion | |
operator[](int pIndex) const | FbxQuaternion | |
Product(const FbxQuaternion &pOther) const | FbxQuaternion | |
Set(double pX, double pY, double pZ, double pW=1.0) | FbxQuaternion | |
SetAt(int pIndex, double pValue) | FbxQuaternion | |
SetAxisAngle(const FbxVector4 &pAxis, double pDegree) | FbxQuaternion | |
Slerp(const FbxQuaternion &pOther, double pWeight) const | FbxQuaternion | |
~FbxQuaternion() | FbxQuaternion | |
~FbxVectorTemplate4() | FbxVectorTemplate4< T > | inline |