FBX C++ API Reference
|
This is the complete list of members for FbxSurfaceMaterialUtils, including all inherited members.
AddProperty(FbxSurfaceMaterial *pMaterial, const char *pPropertyName, const char *pShaderParam, const FbxDataType &pDataType) | FbxSurfaceMaterialUtils | static |
CreateShaderMaterial(FbxScene *pScene, const char *pName, const char *pShadingLanguage, const char *pShadingLanguageVersion, const char *pShadingRenderAPI, const char *pShadingRenderAPIVersion, const char *pImplementation=nullptr) | FbxSurfaceMaterialUtils | static |
GetImplementation(const FbxSurfaceMaterial *pMaterial, int pImplementationId=0) | FbxSurfaceMaterialUtils | static |
GetPropertiesNames(FbxArray< FbxString * > &pPropertiesNames, const FbxSurfaceMaterial *pMaterial, int pImplementationId=0, int pBindingTableId=0) | FbxSurfaceMaterialUtils | static |
GetProperty(const char *pPropertyName, const FbxSurfaceMaterial *pMaterial, int pImplementationId=0, int pBindingTableId=0) | FbxSurfaceMaterialUtils | static |