#include "utilexp.h"Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::DebuggingTools | |
Functions | |
| UtilExport void | DebugBreak () |
| A method to call a debug break during runtime. More... | |