#include "utilexp.h"
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::DebuggingTools | |
Functions | |
UtilExport void | DebugBreak () |
A method to call a debug break during runtime. More... | |