Graphics/DeviceCaps.h File Reference

DeviceCaps.h File Reference
#include "RenderEnums.h"
#include "../maxheap.h"

Classes

struct  DeviceCaps
 This struct is used to store some device related information. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics