HoldBegin.h File Reference

HoldBegin.h File Reference
#include "CoreExport.h"
#include "MaxHeap.h"
#include "strclass.h"

Classes

class  HoldBegin
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.